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Flashmob edited this page Mar 11, 2017 · 32 revisions

Note: Work in progress. Not merged yet.

Go-guerrilla API

The following examples start from the basics and progress to more advanced features.

To get started, import the guerrilla package to your project.

import (
	"github.com/flashmob/go-guerrilla/guerrilla"
)

Starting a server

This will start a server with the default settings, listening on 127.0.0.1:2525

d := guerrilla.Daemon{}
err := d.Start()

if err == nil {
    fmt.Println("Server Started!")
}

d.Start() does not block after the server has been started, so make sure that you keep your program busy.

The defaults are:

  • Server listening to 127.0.0.1:2525
  • use your hostname to determine your which hosts to accept email for
  • 100 maximum clients
  • 10MB max message size
  • log to Stderror,
  • log level set to "debug"
  • timeout to 30 sec
  • Backend configured with the following processors: HeadersParser|Header|Debugger where it will log the received emails.

Starting a server - Suppressing log output

Same as above, except here things get more interesting as we start configuring

import (
        "github.com/flashmob/go-guerrilla/guerrilla"
        "github.com/flashmob/go-guerrilla/log"
)

cfg := &guerrilla.AppConfig{LogFile: log.OutputOff.String()}

d := guerrilla.Daemon{Config: cfg}

err := d.Start()
if err != nil {
	fmt.Println(err)
}

Here we've set the Daemon's Config field with an instance of AppConfig type with our own setting for the LogFile field. We had to import github.com/flashmob/go-guerrilla/log to get the log.OutputOff. LogFile could also be a string to a path, or set it with log.log.OutputStderr.String(), or log.OutputStdout.String()

Starting a server - Custom listening interface

The default server listens to 127.0.0.1:2525 - what if want 127.0.0.1:2526 instead?

cfg := &guerrilla.AppConfig{LogFile: log.OutputStdout.String()}

sc := guerrilla.ServerConfig{
	ListenInterface: "127.0.0.1:2526",
	IsEnabled:       true,
}
cfg.Servers = append(cfg.Servers, sc)

d := guerrilla.Daemon{Config: cfg}

err := d.Start()
if err != nil {
	fmt.Printlnl("start error", err)
}

Notice here we've used the ServerConfig struct to build our server configuration, and then it was appended to AppConfig.Servers field. Notice that we've initialized the ServerConfig with two properties: ListenInterface and IsEnabled - these are the minimal fields for configuring a new server. The server will use default values for all unspecified fields.

What else can be configured?

Here is the AppConfig type

// AppConfig is the holder of the configuration of the app
type AppConfig struct {
	// Servers can have one or more items.  
        /// Defaults to 1 server listening on 127.0.0.1:2525
        Servers       []ServerConfig         `json:"servers"`
        // AllowedHosts lists which hosts to accept email for. Defaults to os.Hostname
        AllowedHosts  []string               `json:"allowed_hosts"`
        // PidFile is the path for writing out the process id. No output if empty
        PidFile       string                 `json:"pid_file"`
        // LogFile is where the logs go. Use path to file, or "stderr", "stdout" 
        // or "off". Default "stderr"
        LogFile       string                 `json:"log_file,omitempty"`
        // LogLevel controls the lowest level we log. 
        // "info", "debug", "error", "panic". Default "info"
        LogLevel      string                 `json:"log_level,omitempty"`
        // BackendConfig configures the email envelope processing backend
        BackendConfig backends.BackendConfig `json:"backend_config"`
}

Notice that it has struct tags

  • this maps each value to a JSON file, we'll show you how to read the config from a file later. Notice that Servers is a slice, you can have as many servers as you like. Finally the BackendConfig configures how your email transaction will be processed. All servers share the same backend.

Here is the Servers struct:

type ServerConfig struct {
        // IsEnabled set to true to start the server, false will ignore it
        IsEnabled       bool   `json:"is_enabled"`
        // Hostname will be used in the server's reply to HELO/EHLO. If TLS enabled
        // make sure that the Hostname matches the cert. Defaults to os.Hostname()
        Hostname        string `json:"host_name"`
        // MaxSize is the maximum size of an email that will be accepted for delivery. 
        // Defaults to 10 Mebibytes
        MaxSize         int64  `json:"max_size"`
        // PrivateKeyFile path to cert private key in PEM format. Will be ignored if blank
        PrivateKeyFile  string `json:"private_key_file"`
        // PublicKeyFile path to cert (public key) chain in PEM format. 
        // Will be ignored if blank
        PublicKeyFile   string `json:"public_key_file"`
        // Timeout specifies the connection timeout in seconds. Defaults to 30
        Timeout         int    `json:"timeout"`
        // Listen interface specified in <ip>:<port> - defaults to 127.0.0.1:2525
        ListenInterface string `json:"listen_interface"`
        // StartTLSOn should we offer STARTTLS command. Cert must be valid. 
        // False by default
        StartTLSOn      bool   `json:"start_tls_on,omitempty"`
        // TLSAlwaysOn run this server as a pure TLS server, i.e. SMTPS
        TLSAlwaysOn     bool   `json:"tls_always_on,omitempty"`
        // MaxClients controls how many maxiumum clients we can handle at once. 
        // Defaults to 100
        MaxClients      int    `json:"max_clients"`
        // LogFile is where the logs go. Use path to file, or "stderr", "stdout" or "off". 
        // defaults to AppConfig.Log file setting 
        LogFile         string `json:"log_file,omitempty"`

	// private fields omitted for brevity
}

Let's continue for some more examples.

Backend Configuration

Here we use backends.BackendConfig to configure the default Gateway backend. The Gateway backend is composed of multiple components, therefore it does not define any static configuration fields. Instead, it uses a map to configure the settings.

cfg := &guerrilla.AppConfig{LogFile: log.OutputStdout.String()}
sc := guerrilla.ServerConfig{
	ListenInterface: "127.0.0.1:2526",
	IsEnabled:       true,
}
cfg.Servers = append(cfg.Servers, sc)
bcfg := backends.BackendConfig{
        "save_workers_size":  3,
        "save_process":      "HeadersParser|Header|Hasher|Debugger",
        "log_received_mails": true,
        "primary_mail_host" : "example.com",
}
cfg.BackendConfig = bcfg

d := guerrilla.Daemon{Config: cfg}

err := d.Start()

if err != nil {
	fmt.Println("start error", err)
} 

A bit about the backend system.

A 'backend' is something that implements guerrilla.Backend interface. You don't have to implement this interface yourself. By default, go-guerrilla will use backends.BackendGateway - which we refer to as the Gateway backend. So in the above example, the configuration will be passed to the Gateway backend.

The Gateway is actually quite powerful. Think of it as middleware. It can be composed by chaining individual components, which we refer to as Processors. In the above example, we chained "HeadersParser|Header|Hasher|Debugger" which means that we'll start processing with the HeadersParser processor and finish with the Debugger. You'll need to refer to individual documentation for each Processor to see what fields are available for configuration.

The default Gateway has its own configuration too. It takes the following fields:

  • save_workers_size - A number representing the number of workers to run at the same time
  • save_process - A string that configures what processors to use for saving email
  • validate_process - (optional) Similar to save_process, however it configures which processors to use for recipient validation.
  • gw_save_timeout - (optional) how many seconds to wait before timing out, for save_process. Default 29 sec.
  • gw_val_rcpt_timeout - (optional) how many seconds to wait before timing out, for validate_process. Default 5 sec

The other options, log_received_mails is part of the Debugger processor, and primary_mail_host is from the Header processor.

Notice that we instantiated a new bcfg variable and initialized with a literal, just like initializing a map. The keys of the map correspond the jason struct stags, these struct tags are defined in individual Processor components. (The above components are defined in the backend package, go file names prefixed with 'p_'.

See the Backends Documentation page for more details

Loading config from Json

Say you have a json configuration file like so:

{
    "log_file" : "./tests/testlog",
    "log_level" : "debug",
    "pid_file" : "tests/go-guerrilla.pid",
    "allowed_hosts": ["spam4.me","grr.la"],
    "backend_config" :
        {
            "log_received_mails" : true,
            "save_process": "HeadersParser|Header|Hasher|Debugger",
            "save_workers_size":  3
        },
    "servers" : [
        {
            "is_enabled" : true,
            "host_name":"mail.guerrillamail.com",
            "max_size": 100017,
            "private_key_file":"config_test.go",
            "public_key_file":"config_test.go",
            "timeout":160,
            "listen_interface":"127.0.0.1:2526",
            "start_tls_on":false,
            "tls_always_on":false,
            "max_clients": 2
        }
    ]
}

Then you can load it in like this:

d := guerrilla.Daemon{}
_, err = d.LoadConfig("guerrillad.conf.json")
if err != nil {
	fmt.Println("ReadConfig error", err)
		
}

err = d.Start()
if err != nil {
	fmt.Println("server error", err)
}
// .. 

There's also a sister Daemon.SetConfig function which allows you to pass the AppConfig directly, without unmarshalling from Json.

Config hot-reloading

Use d.ReloadConfigFile to re-load the config file after the daemon has started

Almost every config can be hot-reloaded. This means changing things without re-starting the daemon, kind of like changing a tyre while the car is still moving! 🚗 🚗 🚗 It can change the TLS configuration, add/remove/start/stop servers, log output destinations & levels, pid file name, allowed-hosts, connection timeout, backend configuration. The only limitation right now is that the max-clients cannot be resized since our current pool implementation doesn't support it (yet).

d := guerrilla.Daemon{}
_, err = d.LoadConfig("guerrillad.conf.json")
if err != nil {
	fmt.Println("ReadConfig error", err)
		
}

err = d.Start()
if err != nil {
	fmt.Println("server error", err)
}

// ... somewhere else

d.ReloadConfigFile("guerrillad.conf.json")

Log reopening

To re-open all log files, use:

d.ReopenLogs()

Why would you want to reopen log files? A common way to rotate logs is to rename the file, and then tell the daemon to close the file descriptor and open a new one. This way no log entries are lost when the file is rotated.

Here is how you can setup log rotation using logrotate(8)

Custom processor

Use the d.AddProcessor to register your processor with the daemon.

Processors allow you to extend the backend. See the [About Backends: introduction, configuring and extending]https://github.com/flashmob/go-guerrilla/wiki/About-Backends:-introduction,-configuring-and-extending] documentation for more information.

Graceful shutdown

In all examples above, we did not shutdown the daemon, assuming that your program will keep busy by doing something else. When it's time to close, we don't want to abruptly close and leave any transactions halfway, we want to do a graceful shutdown and finish off any emails, close files/connections and then quit. We do this by calling:

s.Shutdown()

This will block until everything has been shuttered. It may take a while if your server is busy. The way it works is, all connections are given very low timeouts while new connections are not accepted. If any clients are in the command state, the server will respond to all client's commands with 421 Server is shutting down. Please try again later. Sayonara!, then close. If the client is in the DATA state, the transaction will not be interrupted and will try to complete with a low timeout, then close. Once all connections close, the backend gets shuttered and then the Shutdown function returns. Should the daemon not close in 60 seconds, it will exist forcefully with os.Exit(1)

Logging stuff

Use d.Log() to log stuff.

It uses logrus under the hood. For example:

d := guerrilla.Daemon{}
l := d.Log().Info("Hello Sir! It's a fine day for a cup of tea.")

In the beginning, the log will go to stderr, but once you do d.Start(), the log will point to whatever is specified in the config.

Pub/Sub

Finally, you can subscribe to any config change event if needed by using these:

// Subscribe for subscribing to config change events
func (d *Daemon) Subscribe(topic Event, fn interface{}) error
// for publishing config change events
func (d *Daemon) Publish(topic Event, args ...interface{}) 
// for unsubscribing from config change events
func (d *Daemon) Unsubscribe(topic Event, handler interface{}) 

For example:

pidEvHandler := func(c *AppConfig) {
	d.Logger.Info("The pid file changed to:", c.PidFile)
}
d.Subscribe(EventConfigPidFile, pidEvHandler)

(Note that the c *AppConfig should be treated as read only. For config changes, use the LoadConfig or SetConfig API functions described above)

More examples

  • See MailDiranasaurus - a project used to get an insight into using go-guerrilla as a package. The serve.go file demonstrates the useage of the Daemon struct
  • Lots of examples in api_test.go
  • The main guerrillad program is actually using the API itself. See cmd/go-guerrilla/serve.go