-
Notifications
You must be signed in to change notification settings - Fork 38
Expand the EMV guide #139
Copy link
Copy link
Open
Labels
general-purpose guideIf the guide being made/fixed is not in the "Game guides" nor "Reshade guides" categoriesIf the guide being made/fixed is not in the "Game guides" nor "Reshade guides" categorieshelp wantedExtra attention is neededExtra attention is neededneeds authorWe need someone to help write thisWe need someone to help write this
Metadata
Metadata
Assignees
Labels
general-purpose guideIf the guide being made/fixed is not in the "Game guides" nor "Reshade guides" categoriesIf the guide being made/fixed is not in the "Game guides" nor "Reshade guides" categorieshelp wantedExtra attention is neededExtra attention is neededneeds authorWe need someone to help write thisWe need someone to help write this
Even tho we do have a RELit guide, I believe REFramework has a ton of potential to be uncovered (alongside EMV-Engine) that go from editing engine shadows quality to move objects and characters around and even play specific animations.
This is definitely more than I can chew for now, so I would appreciate some help in writing this. Even a guide covering only some of the things mentioned can help as a stepping stone so people can jump and add more tips.