Skip to content

Handler -> injection point class loading conflict #2

@freehij

Description

@freehij

The problem occurs when you are trying to import class you referenced in @EditClass inside of handler.

The key (i think) is to remove class loading from processInjectionClass() (or just make it load all imports after all minecraft classes were initialized tho im not sure if thats even possible).

Note that it can be avoided by using Reflector instead of referencing classes like normal.

Metadata

Metadata

Assignees

No one assigned

    Labels

    No labels
    No labels

    Projects

    No projects

    Milestone

    No milestone

    Relationships

    None yet

    Development

    No branches or pull requests

    Issue actions