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Emitter_Fountain.cpp
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/*
* Copyright (C) 2013 Gilad Dayagi. All rights reserved.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU Lesser General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*/
/*
* Emitter_Fountain.cpp - a fountain of particles
*/
#include "Emitter_Fountain.h"
byte Emitter_Fountain::minLife = 50;
byte Emitter_Fountain::maxLife = 250;
Emitter_Fountain::Emitter_Fountain(int16_t vx, int16_t vy, byte var, Particle_Abstract *source)
{
this->vx = vx;
this->vy = vy;
this->var = var;
this->_hVar = (var>>1);
this->source = source;
_constVel = 0;
counter = 0;
}
Emitter_Fountain::Emitter_Fountain(uint16_t constVel, Particle_Abstract *source)
{
this->vx = 0;
this->vy = 0;
this->var = 0;
if(constVel > 32767) { constVel = 32767; }
_constVel = constVel;
this->_hVar = (_constVel<<1);
this->source = source;
counter = 0;
}
void Emitter_Fountain::update(ParticleSysConfig *g)
{
source->update(g);
}
void Emitter_Fountain::emit(Particle_Abstract *particle, ParticleSysConfig *g)
{
counter++;
source->update(g);
particle->x = source->x;
particle->y = source->y;
if(_constVel > 0) {
particle->vx = random(_hVar)-_constVel;
particle->vy = sqrt(pow(_constVel,2)-pow(particle->vx,2));
if(random(8)<3) { particle->vy=-particle->vy; }
} else {
particle->vx = vx + random(var)-_hVar;
particle->vy = vy + random(var)-_hVar;
}
particle->ttl = random(minLife, maxLife);
particle->hue = (counter/2)%255;
particle->isAlive = true;
}