-
Notifications
You must be signed in to change notification settings - Fork 2
/
Copy pathEffect_Sound.cpp
120 lines (114 loc) · 3.72 KB
/
Effect_Sound.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
//mode 1: volume dependent width, eqColor bars
//mode 2: volume dependent width, rainbow bars
//mode 3: all leds solid eqColor
//mode 4: volume dependent width, white bars with rainbow underlay
//mode 5: rotating eqColor sound graph
//mode 6: volume dependent width, volume dependent color blue to red bars
//mode 7: volume dependent width, volume dependent color green to blue bars
//mode 8: volume dependent width, red bars with blue background
//mode 9: volume dependent brightness, red solid color per row
//mode 10: volume dependent brightness, volume dependent color green to blue per row
#include "zEffectClass.h"
#include "LEDColorMgt.h"
#include "MSGEQ7Mgt.h"
class EffectSound : public EffectClass {
private:
MSGEQ7Mgt eq7;
CRGBPalette16 _palette; // use palette for color dependent sound effects
public:
EffectSound(uint8_t _mode, Config_t *_cnf) : EffectClass(_mode) {
_cnf->currDelay = DELAY_NORMAL;
_cnf->currBright = NORMBRIGHT;
switch(_effectMode) {
case 6:
_palette = CRGBPalette16(CRGB::Blue, CRGB::Red);
break;
case 7:
_palette = CRGBPalette16(CRGB::Green, CRGB::Blue);
break;
case 10:
_palette = CRGBPalette16(CRGB::Blue, CRGB::Green);
break;
}
}
void step(Config_t *_cnf, CRGB* _leds) {
if(_effectMode == 4) {
fill_rainbow( &(_leds[0]), M_WIDTH, _cnf->currFrame % 256);
copyRowToAll(_leds);
}
if(_effectMode == 8) {
setColor(CRGB(0,0,100),_leds,NUM_LEDS); // blue base color
}
CRGB theColor;
switch (_effectMode) {
case 1:
case 2:
case 4:
case 6:
case 7:
case 8:
if(_effectMode != 8 && _effectMode != 4) {
clearLeds(_leds, NUM_LEDS);
}
switch(_effectMode) {
case 1:
theColor = eq7.GetEQColor(_cnf);
break;
case 2:
theColor = CHSV(_cnf->currHue,255,255);
break;
case 8:
theColor = CRGB(255,0,0); // red bar
break;
}
for(uint8_t i=0; i<M_HEIGHT; i++) {
if(_cnf->eq7Vol[i] > 0) {
if(_effectMode == 4) {
theColor = CHSV(0,0,_cnf->eq7Vol[i]);
} else
if(_effectMode == 6 || _effectMode == 7) {
theColor = ColorFromPalette(_palette, _cnf->eq7Vol[i]);
}
uint8_t soundlvl = map(_cnf->eq7Vol[i], 1, 255, 1, M_HALFWIDTH);
for(uint8_t j=0; j<soundlvl; j++) {
if (_effectMode==4) {
_leds[XY(M_HALFWIDTH-j-1,i)] += theColor;
_leds[XY(M_HALFWIDTH+j,i)] += theColor;
} else {
_leds[XY(M_HALFWIDTH-j-1,i)] = theColor;
_leds[XY(M_HALFWIDTH+j,i)] = theColor;
}
}
}
}
break;
case 3:
setColor(eq7.GetEQColor(_cnf),_leds,NUM_LEDS);
break;
case 5:
theColor = eq7.GetEQColor(_cnf);
dimLeds(DIMSPEED,_leds,1);
for(uint8_t i=0; i<M_HEIGHT; i++) {
_leds[XY(_cnf->currFrame,i)] = theColor;
}
break;
case 9:
case 10:
for(uint8_t i=0; i<M_HEIGHT; i++) {
if(_cnf->eq7Vol[i] > 0) {
if(_effectMode == 9) {
theColor = CRGB(_cnf->eq7Vol[i],0,0); // red, dependent on volume
} else {
if(_effectMode == 10) { // from green(256) to blue(511) , dim from 0-255 depending on volume
theColor = ColorFromPalette(_palette,_cnf->eq7Vol[i]).nscale8(_cnf->eq7Vol[i]);
}
}
} else {
theColor = CRGB(0,0,0);
}
setColor(theColor,&_leds[M_WIDTH*i],M_WIDTH);
}
break;
}
}
};