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Copy pathUnity.VisualEffectGraph.Runtime.asmdef
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Unity.VisualEffectGraph.Runtime.asmdef
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{
"name": "Unity.VisualEffectGraph.Runtime",
"rootNamespace": "",
"references": [
"Unity.Timeline",
"Unity.ugui",
"Unity.InputSystem"
],
"includePlatforms": [],
"excludePlatforms": [],
"allowUnsafeCode": false,
"overrideReferences": false,
"precompiledReferences": [],
"autoReferenced": true,
"defineConstraints": [],
"versionDefines": [
{
"name": "com.unity.timeline",
"expression": "[0.0.0-builtin]",
"define": "VFX_HAS_TIMELINE"
},
{
"name": "com.unity.timeline",
"expression": "1.0.0",
"define": "VFX_HAS_TIMELINE"
},
{
"name": "com.unity.modules.terrain",
"expression": "1.0.0",
"define": "VFX_HAS_TERRAINMODULE"
},
{
"name": "com.unity.ugui",
"expression": "1.0.0",
"define": "VFX_HAS_UI"
},
{
"name": "com.unity.modules.physics",
"expression": "1.0.0",
"define": "VFX_HAS_PHYSICS"
},
{
"name": "com.unity.modules.audio",
"expression": "1.0.0",
"define": "VFX_HAS_AUDIO"
},
{
"name": "com.unity.inputsystem",
"expression": "0.0.0",
"define": "VFX_HAS_INPUT_SYSTEM_PACKAGE"
}
],
"noEngineReferences": false
}