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| 1 | +import { |
| 2 | + Camera, |
| 3 | + WebGLEngine, |
| 4 | + Vector3, |
| 5 | + MeshRenderer, |
| 6 | + PrimitiveMesh, |
| 7 | + PBRMaterial, Color, |
| 8 | + DirectLight, Script |
| 9 | +} from "@galacean/engine"; |
| 10 | +import { OrbitControl } from "../packages/controls/src/OrbitControl"; |
| 11 | +import { GridControl } from "../packages/custom-material/src/grid/GridControl"; |
| 12 | +import { Meta } from "@storybook/html-vite"; |
| 13 | + |
| 14 | +export default { |
| 15 | + title: 'Toolkit/CustomMaterial', |
| 16 | + parameters: { |
| 17 | + canvas: { |
| 18 | + engineOptions: { |
| 19 | + alpha: true, |
| 20 | + antialias: true |
| 21 | + } |
| 22 | + } |
| 23 | + }, |
| 24 | + argTypes: { |
| 25 | + is2DGrid: { |
| 26 | + control: { type: 'boolean' }, |
| 27 | + defaultValue: false |
| 28 | + }, |
| 29 | + primaryScale: { |
| 30 | + control: { type: 'range', min: 1, max: 20, step: 1 }, |
| 31 | + defaultValue: 10 |
| 32 | + }, |
| 33 | + secondaryScale: { |
| 34 | + control: { type: 'range', min: 0.1, max: 5, step: 0.1 }, |
| 35 | + defaultValue: 1 |
| 36 | + }, |
| 37 | + gridIntensity: { |
| 38 | + control: { type: 'range', min: 0, max: 1, step: 0.05 }, |
| 39 | + defaultValue: 0.2 |
| 40 | + }, |
| 41 | + axisIntensity: { |
| 42 | + control: { type: 'range', min: 0, max: 1, step: 0.05 }, |
| 43 | + defaultValue: 0.1 |
| 44 | + }, |
| 45 | + distance: { |
| 46 | + control: { type: 'range', min: 1, max: 50, step: 1 }, |
| 47 | + defaultValue: 8 |
| 48 | + } |
| 49 | + } |
| 50 | +} as Meta; |
| 51 | + |
| 52 | +/** |
| 53 | + * Custom control script to update grid parameters from Storybook controls |
| 54 | + */ |
| 55 | +class GridParameterControl extends Script { |
| 56 | + gridControl: GridControl; |
| 57 | + |
| 58 | + override onUpdate(): void { |
| 59 | + if (this.gridControl) { |
| 60 | + // Update grid material parameters from the gridControl |
| 61 | + const material = this.gridControl.material; |
| 62 | + if (material) { |
| 63 | + material.primaryScale = this.gridControl.material.primaryScale; |
| 64 | + material.secondaryScale = this.gridControl.material.secondaryScale; |
| 65 | + material.gridIntensity = this.gridControl.material.gridIntensity; |
| 66 | + material.axisIntensity = this.gridControl.material.axisIntensity; |
| 67 | + } |
| 68 | + } |
| 69 | + } |
| 70 | +} |
| 71 | + |
| 72 | +export const InfinityGrid = { |
| 73 | + args: { |
| 74 | + is2DGrid: false, |
| 75 | + primaryScale: 10, |
| 76 | + secondaryScale: 1, |
| 77 | + gridIntensity: 0.2, |
| 78 | + axisIntensity: 0.1, |
| 79 | + distance: 8 |
| 80 | + }, |
| 81 | + render: async (args, context) => { |
| 82 | + // Get engine from context |
| 83 | + const engine: WebGLEngine = await context.getEngine(); |
| 84 | + engine.canvas.resizeByClientSize(); |
| 85 | + |
| 86 | + const scene = engine.sceneManager.activeScene; |
| 87 | + const rootEntity = scene.createRootEntity(); |
| 88 | + |
| 89 | + // Create camera |
| 90 | + const cameraEntity = rootEntity.createChild("camera"); |
| 91 | + cameraEntity.transform.setPosition(4, 4, 4); |
| 92 | + cameraEntity.transform.lookAt(new Vector3(0, 0, 0)); |
| 93 | + const camera = cameraEntity.addComponent(Camera); |
| 94 | + camera.farClipPlane = 100; |
| 95 | + |
| 96 | + // Add OrbitControl to camera |
| 97 | + const orbitControl = cameraEntity.addComponent(OrbitControl); |
| 98 | + orbitControl.target = new Vector3(0, 0, 0); |
| 99 | + orbitControl.minDistance = 2; |
| 100 | + orbitControl.maxDistance = 50; |
| 101 | + |
| 102 | + // Add a light |
| 103 | + const lightEntity = rootEntity.createChild("light"); |
| 104 | + lightEntity.transform.position = new Vector3(0, 5, 10); |
| 105 | + lightEntity.transform.lookAt(new Vector3(0, 0, 0)); |
| 106 | + const directLight = lightEntity.addComponent(DirectLight); |
| 107 | + directLight.color = new Color(1, 1, 1, 1).toLinear(new Color()); |
| 108 | + |
| 109 | + // Add a sample cube to visualize the grid |
| 110 | + const cubeEntity = rootEntity.createChild("cube"); |
| 111 | + cubeEntity.transform.position = new Vector3(0, 0.5, 0); |
| 112 | + const cubeRenderer = cubeEntity.addComponent(MeshRenderer); |
| 113 | + cubeRenderer.mesh = PrimitiveMesh.createCuboid(engine, 1, 1, 1); |
| 114 | + const material = new PBRMaterial(engine); |
| 115 | + material.metallic = 0.1; |
| 116 | + material.roughness = 0.5; |
| 117 | + material.baseColor = new Color(0.129, 0.8, 0.8, 1.0); |
| 118 | + cubeRenderer.setMaterial(material); |
| 119 | + |
| 120 | + // Create grid entity |
| 121 | + const gridEntity = rootEntity.createChild("grid"); |
| 122 | + |
| 123 | + // Add GridControl component |
| 124 | + const grid = gridEntity.addComponent(GridControl); |
| 125 | + grid.camera = camera; |
| 126 | + grid.distance = args.distance; |
| 127 | + |
| 128 | + // Set grid parameters from args |
| 129 | + grid.material.primaryScale = args.primaryScale; |
| 130 | + grid.material.secondaryScale = args.secondaryScale; |
| 131 | + grid.material.gridIntensity = args.gridIntensity; |
| 132 | + grid.material.axisIntensity = args.axisIntensity; |
| 133 | + |
| 134 | + // Set 2D/3D mode |
| 135 | + grid.is2DGrid = args.is2DGrid; |
| 136 | + |
| 137 | + // Add parameter control script to update grid when controls change |
| 138 | + const paramControl = gridEntity.addComponent(GridParameterControl); |
| 139 | + paramControl.gridControl = grid; |
| 140 | + |
| 141 | + // Watch for changes in args and update grid parameters |
| 142 | + const updateGridFromArgs = () => { |
| 143 | + grid.material.primaryScale = args.primaryScale; |
| 144 | + grid.material.secondaryScale = args.secondaryScale; |
| 145 | + grid.material.gridIntensity = args.gridIntensity; |
| 146 | + grid.material.axisIntensity = args.axisIntensity; |
| 147 | + grid.distance = args.distance; |
| 148 | + grid.is2DGrid = args.is2DGrid; |
| 149 | + }; |
| 150 | + |
| 151 | + context.watch = (newArgs) => { |
| 152 | + args = newArgs; |
| 153 | + updateGridFromArgs(); |
| 154 | + }; |
| 155 | + |
| 156 | + engine.run(); |
| 157 | + |
| 158 | + return document.createElement('div'); |
| 159 | + } |
| 160 | +}; |
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