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Framebuffer picker size automatically adjusts to match the dimensions of the engine's canvas #259

@JujieX

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@JujieX

Is your feature request related to a problem? Please describe.
The framebuffer picker's size is dynamically configured to maintain a consistent ratio relative to the engine's canvas dimensions. For example, if the desired ratio is one-half, the render target size of the framebuffer picker will automatically resize to be half the size of the canvas, rather than being locked to a fixed size.

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