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Start gambit,
Load a game tree,
Click "Compute Nash Equilibria"
In pop up window, Select "Compute all Nash Equilbria"
Click "Okay"
In pop up window, click "ok"
Main window is now split into top and bottom. In bottom, click-and-drag your mouse as if trying to select the text in an equilbrium. Specifically, start you click outside the grid (in the bottom or far right of the window) and release the mouse button over the grid.
It will generate the following assertion. If you click "continue", gambit crashes.
ASSERT INFO:
/home/mike/src/wx-install/include/wx-3.2/wx/vector.h(487): assert "idx < m_size" failed in at().
tturocy
changed the title
Gambit asserts and crashes for some mouse actions in Equilibria split window
BUG: Gambit asserts and crashes for some mouse actions in Equilibria split window
Aug 2, 2023
tturocy
added
the
gui
Items which involve the graphical interface/wxWidgets
label
Aug 2, 2023
Reproduce with:
Start gambit,
Load a game tree,
Click "Compute Nash Equilibria"
In pop up window, Select "Compute all Nash Equilbria"
Click "Okay"
In pop up window, click "ok"
Main window is now split into top and bottom. In bottom, click-and-drag your mouse as if trying to select the text in an equilbrium. Specifically, start you click outside the grid (in the bottom or far right of the window) and release the mouse button over the grid.
It will generate the following assertion. If you click "continue", gambit crashes.
ASSERT INFO:
/home/mike/src/wx-install/include/wx-3.2/wx/vector.h(487): assert "idx < m_size" failed in at().
BACKTRACE:
[1] g_closure_invoke
[2] g_signal_emit_valist
[3] g_signal_emit
[4] gtk_main_do_event
[5] g_main_context_dispatch
[6] g_main_loop_run
[7] gtk_main
[8] __libc_start_main
The text was updated successfully, but these errors were encountered: