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Analysis of external mesh loading libraries and comparing with the existing approach #3209
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hi, thanks for looking into this. Since the doc mentions GSOC, we'll be targeting this functionality to the Ignition / Gazebo simulator. The mesh loaders have moved to one its libraries here: https://github.com/ignitionrobotics/ign-common/tree/ign-common4/graphics/src I think you're on the right direction with your analysis. |
Thanks for valuable feedback, I will update my documentations and software stack. |
This issue moved to here: gazebosim/gz-common#344 |
Gazebo's mesh loading library doesn't support glTF2 and FBX mesh loaders. There are two ways to extend the capabilities of the Gazebo's mesh loading system, (A) Using an external open-source library or (B) Writing glTF2 and FBX mesh loaders consistent with the current approach.
An initial analysis is required to decide which approach is better. I am planning to generate such analysis in the next couple of days, so any idea is welcome. The main aspect of the analysis will be around:
This section covers external library’s supported file types, and development history.
This section mainly covers how hard it is to understand the design structure of candidate libraries.
This section covers the required implementation and integration steps for each candidate library. Additionally covers an analysis of both internal and external possible testing scenarios for unit and integration tests.
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