diff --git a/entries/Wonderworm-Willy/20110402_wonderworm_willy.png b/entries/Wonderworm-Willy/20110402_wonderworm_willy.png deleted file mode 100644 index 231b1a4c..00000000 Binary files a/entries/Wonderworm-Willy/20110402_wonderworm_willy.png and /dev/null differ diff --git a/entries/Wonderworm-Willy/WORM.GB b/entries/Wonderworm-Willy/WORM.GB deleted file mode 100644 index 43f88457..00000000 Binary files a/entries/Wonderworm-Willy/WORM.GB and /dev/null differ diff --git a/entries/Wonderworm-Willy/Wonderworm_Willy__(Gameboy).zip b/entries/Wonderworm-Willy/Wonderworm_Willy__(Gameboy).zip deleted file mode 100644 index 6e418c92..00000000 Binary files a/entries/Wonderworm-Willy/Wonderworm_Willy__(Gameboy).zip and /dev/null differ diff --git a/entries/Wonderworm-Willy/game.json b/entries/Wonderworm-Willy/game.json deleted file mode 100644 index 245191aa..00000000 --- a/entries/Wonderworm-Willy/game.json +++ /dev/null @@ -1,24 +0,0 @@ -{ - "description": "Willy Wonderworm is a game for the Nintendo Gameboy and Gameboy Color systems. It should operate under most emulators and on an actual Gameboy system if copied onto a cartridge. Note that the scrolling text on the title screen may not appear correctly on some emulators and we recommend that you use the nocash emulator (no$gmb).", - "developer": "Matthew Shepcar", - "files": [ - { - "description": "release", - "filename": "Wonderworm_Willy__(Gameboy).zip" - }, - { - "default": true, - "filename": "WORM.GB", - "playable": true - } - ], - "platform": "GB", - "rom": "WORM.GB", - "screenshots": [ - "20110402_wonderworm_willy.png" - ], - "slug": "Wonderworm-Willy", - "title": "Wonderworm Willy", - "typetag": "game", - "tags": ["Arcade", "event:bung-1st-coding-compo"] -} \ No newline at end of file diff --git a/entries/Wonderworm-Willy/worm.txt b/entries/Wonderworm-Willy/worm.txt deleted file mode 100644 index d5ecc72b..00000000 --- a/entries/Wonderworm-Willy/worm.txt +++ /dev/null @@ -1,50 +0,0 @@ -WILLY WONDERWORM by Icarus Productions July 1999 ------------------------------------------------- - -Willy Wonderworm is a game for the Nintendo Gameboy and Gameboy Color -systems. It should operate under most emulators and on an actual Gameboy -system if copied onto a cartridge. -Note that the scrolling text on the title screen may not appear correctly -on some emulators and we recommend that you use the nocash emulator (no$gmb). - -The game features 5 levels with music, sound effects and colourful graphics -and a high-score table which can be saved. - - -Instructions ------------- - -Willy Wonderworm is a simple game of skill. You control Willy with the -LEFT and RIGHT keys on the controller pad. Simply guide him to each of the -items that appear on the screen in turn. Once you have eaten the required -number of items (shown at the bottom right of the screen) you can advance to -the next level. Extra points may be accumulated by staying on the current -level and eating more, however. - -Willy has 3 lives and each time you crash he will restart at the top of the -screen until you run out of lives. When the game is over you can enter -your name into the high scores table if your score was good enough! - -To pause the game press START. - -Enjoy! - - -Credits -------- - - Game programming by Matthew Shepcar - Additional programming by Jimmy Mardell - MPX2 music and sound effects player by Andreas Ess - Graphics by Johannes Rajala - Music by Andreas Ess - - -Contact Information -------------------- - -To see our other projects check our website. Please direct any mail -concerning this game to Matthew Shepcar: - - Icarus Productions website: http://icarus.ticalc.org/ - E-Mail Address: M@Shepcar.Force9.Co.UK