Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Game canvas ratio is not preserved when going full screen #25

Open
avivace opened this issue Oct 8, 2022 · 0 comments
Open

Game canvas ratio is not preserved when going full screen #25

avivace opened this issue Oct 8, 2022 · 0 comments
Labels

Comments

@avivace
Copy link
Member

avivace commented Oct 8, 2022

Going fullscreen makes the emulator canvas fill and "stretch", giving up the 160/144 ratio

@avivace avivace added the GB/GBC label Dec 5, 2022
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
Projects
None yet
Development

No branches or pull requests

1 participant