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This repository has been archived by the owner on Jun 30, 2023. It is now read-only.
I'm submitting a...
Bug report
What is the current behavior?
The 'previous' functionality is not working
What is the expected behavior?
To go to the previous state
Tell us the steps to reproduce the bug, and if possible share a minimal demo of the problem.
Found the problem in '/player_v2/state_machine.gd'
func _change_state(state_name):
if not _active:
return
current_state.exit()
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