Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Entity ids should start at one instead of zero #249

Open
evilfactory opened this issue Dec 26, 2024 · 0 comments
Open

Entity ids should start at one instead of zero #249

evilfactory opened this issue Dec 26, 2024 · 0 comments

Comments

@evilfactory
Copy link

evilfactory commented Dec 26, 2024

It's kinda annoying that the default value of an Entity or EntityReference is a valid entity. For example if I have:

World.Create();

EntityReference entity = default;
if (World.IsValid(entity))
{
    Console.WriteLine("valid");
}

This will pass as a valid entity.

My proposal is to have the ids start at one, so the default struct will always be an invalid entity.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant