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bump Unity to 2022-3-46f1 #18

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Oct 13, 2024
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3 changes: 2 additions & 1 deletion game/.idea/.idea.game/.idea/projectSettingsUpdater.xml

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

8 changes: 8 additions & 0 deletions game/Assets/Plugins/Sentry/SentryCliOptions.asset.meta

Some generated files are not rendered by default. Learn more about how customized files appear on GitHub.

4 changes: 2 additions & 2 deletions game/Assets/Resources/Sentry/SentryOptions.asset
Original file line number Diff line number Diff line change
Expand Up @@ -24,7 +24,7 @@ MonoBehaviour:
<AutoSessionTrackingInterval>k__BackingField: 30000
<ReleaseOverride>k__BackingField:
<EnvironmentOverride>k__BackingField:
<AttachStacktrace>k__BackingField: 0
<AttachStacktrace>k__BackingField: 1
<AttachScreenshot>k__BackingField: 1
<ScreenshotQuality>k__BackingField: 2
<ScreenshotCompression>k__BackingField: 75
Expand All @@ -43,7 +43,7 @@ MonoBehaviour:
<IsEnvironmentUser>k__BackingField: 0
<EnableOfflineCaching>k__BackingField: 1
<MaxCacheItems>k__BackingField: 30
<InitCacheFlushTimeout>k__BackingField: 0
<InitCacheFlushTimeout>k__BackingField: 2000
<SampleRate>k__BackingField: 1
<ShutdownTimeout>k__BackingField: 2000
<MaxQueueItems>k__BackingField: 30
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Original file line number Diff line number Diff line change
Expand Up @@ -10,7 +10,7 @@ public void SetUser()
{
SentrySdk.ConfigureScope(s =>
{
s.User = new User
s.User = new SentryUser
{
Email = "[email protected]",
Username = "ant",
Expand Down
Original file line number Diff line number Diff line change
Expand Up @@ -16,7 +16,7 @@ public override void Configure(SentryUnityOptions options)
Debug.Log(nameof(RuntimeConfiguration) + "::Configure() called");

// BeforeSend is only relevant at runtime. It wouldn't hurt to be set at build time, just wouldn't do anything.
options.BeforeSend = sentryEvent =>
options.SetBeforeSend((sentryEvent, hint) =>
{
if (sentryEvent.Tags.ContainsKey("SomeTag"))
{
Expand All @@ -25,7 +25,7 @@ public override void Configure(SentryUnityOptions options)
}

return sentryEvent;
};
});

Debug.Log(nameof(RuntimeConfiguration) + "::Configure() finished");
}
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4 changes: 2 additions & 2 deletions game/Assets/Scripts/Game/GameStateFighting.cs
Original file line number Diff line number Diff line change
Expand Up @@ -12,7 +12,7 @@ public class GameStateFighting : GameState
private int _slowFrames = 0;
private int _frozenFrames = 0;
private int _totalFrames = 0;
private ITransaction _roundStartTransaction = null;
private ITransactionTracer _roundStartTransaction = null;

private float _startSpawnDelay = 3;
private float _spawnDelay = 3;
Expand Down Expand Up @@ -149,4 +149,4 @@ public override void Tick()
// return;
// }
}
}
}
4 changes: 2 additions & 2 deletions game/Assets/Scripts/SentryRuntimeConfiguration.cs
Original file line number Diff line number Diff line change
Expand Up @@ -14,14 +14,14 @@ public override void Configure(SentryUnityOptions options)
// Take a look at `SentryBuildTimeOptionsConfiguration` instead.
// TODO implement

options.BeforeBreadcrumb += breadcrumb =>
options.SetBeforeBreadcrumb((breadcrumb, hint) =>
{
if (breadcrumb.Category == "http")
{
return null;
}

return breadcrumb;
};
});
}
}
4 changes: 2 additions & 2 deletions game/Assets/Scripts/Utility/StateMachine/State.cs
Original file line number Diff line number Diff line change
Expand Up @@ -11,7 +11,7 @@ public abstract class State<TStateType> where TStateType : Enum
private readonly StateMachine<TStateType> _stateMachine;

private static string PreviousState = null;
private static ITransaction PreviousTransaction = null;
private static ITransactionTracer PreviousTransaction = null;

protected State(StateMachine<TStateType> stateMachine)
{
Expand Down Expand Up @@ -57,4 +57,4 @@ public virtual void StateTransition(TStateType targetState)
_stateMachine.TransitionTo(targetState);
}
}
}
}
2 changes: 1 addition & 1 deletion game/Packages/manifest.json
Original file line number Diff line number Diff line change
Expand Up @@ -13,7 +13,7 @@
"com.unity.textmeshpro": "3.0.6",
"com.unity.timeline": "1.7.6",
"com.unity.ugui": "1.0.0",
"io.sentry.unity": "https://github.com/getsentry/unity.git#1.1.0",
"io.sentry.unity": "https://github.com/getsentry/unity.git#2.2.0",
"com.unity.modules.ai": "1.0.0",
"com.unity.modules.androidjni": "1.0.0",
"com.unity.modules.animation": "1.0.0",
Expand Down
4 changes: 2 additions & 2 deletions game/Packages/packages-lock.json
Original file line number Diff line number Diff line change
Expand Up @@ -174,11 +174,11 @@
}
},
"io.sentry.unity": {
"version": "https://github.com/getsentry/unity.git#1.1.0",
"version": "https://github.com/getsentry/unity.git#2.2.0",
"depth": 0,
"source": "git",
"dependencies": {},
"hash": "3e83308f1f921c27a9c84473b072339195df08d8"
"hash": "45693349cd1e6315ce3d9b05c34e99ee14e4c922"
},
"com.unity.modules.ai": {
"version": "1.0.0",
Expand Down