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Missing VertexFormat::Unorm8x3 and VertexFormat::Unorm16x3 #1769

Answered by kvark
Pauan asked this question in Q&A
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These vertex formats are not portable, hence missing from WebGPU upstream and wgpu.
What is the use case for providing lots of RGB data to vertex attributes?

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@Pauan
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@cwfitzgerald
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