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Currently, the example code gives you a good start but it sadly lets you hang on a point that can be really hard to get into. Especially if you have no solid knowledge about ECS.
Some Example that are missing or had me confused
Example usage of delta time
Example system to spawn new entities (Bullets maybe?)
Working example of input handling that (maybe moving the kiwi left/right/up/down)
In the current example I was not able to get it any usable value out of it, the get_axis always returned 0.0
Dead code, Shot, Player component for example
Most importantly the Kiwi is not a Kiwi, take this quick free pixel art of mine
The text was updated successfully, but these errors were encountered:
Currently, the example code gives you a good start but it sadly lets you hang on a point that can be really hard to get into. Especially if you have no solid knowledge about ECS.
Some Example that are missing or had me confused
get_axis
always returned0.0
Shot
,Player
component for exampleMost importantly the Kiwi is not a Kiwi, take this quick free pixel art of mine
The text was updated successfully, but these errors were encountered: