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[FEATURE] Configurable Grave Expiration #25

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ginsm opened this issue Dec 7, 2021 · 3 comments
Open

[FEATURE] Configurable Grave Expiration #25

ginsm opened this issue Dec 7, 2021 · 3 comments
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enhancement New feature or request

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@ginsm
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ginsm commented Dec 7, 2021

Describe the feature you would like to see.
You should be able to enable grave expiration and set the amount of time it takes before the grave will expire.

Recommended by HaviLuna on CurseForge [c1] [c2].

@ginsm ginsm added the enhancement New feature or request label Dec 7, 2021
@ginsm ginsm self-assigned this Feb 17, 2022
@ginsm
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ginsm commented Feb 17, 2022

I'll be adding a model of a broken gravestone with this -- not quite sure of the specifics though.

@ginsm
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ginsm commented Mar 3, 2022

Here's the initial model for this feature:
RuinedGrave

There's a few things I need to figure out still -- like if the player's name should still show on the fallen part of the grave, if there should be a head underneath the fallen part, and how to make it obtainable, etc.

I'm going to be refactoring the codebase a bit before this feature comes out so there's no ETA as of right now.

@NealSavage
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Any update on this feature? Would like my graves to not expire.

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