How do I get the bindings to work in Windows? #821
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PlatinumLucario
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I don't have a windows device to test this. For me your setup looks ok. You should be able to copy the c binaries into your |
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So after noticing that there was missing dependencies, despite saying that |
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Hi, I've been trying to get the 0.3.0 bindings to work in Windows, and I have two questions regarding getting the bindings to work with libgtk-4-1.dll and libadwaita-1.dll and other libraries in Windows.
I'm absolutely sure I've read each step regarding installing the packages via MSYS2 MinGW and putting
C:\msys64\mingw64\bin
into the Environment Variable at the front of the system PATH, as seen here:And the libraries are installed, as seen here:
But despite doing this, when running the compiled GTK4 project I'm working on in Visual Studio 2022, it's still unable to find the libgtk-4-1 library dependency that the binding relies on.
Surely I must be missing a step in the procedure, because normally the compiled C libraries are meant to be seen by the bindings, if they're in the correct directory.
Also, my other question is this: Is there a way to place the GTK4 C libraries into the specific project directory and make the bindings read directly from the specific project directory when running in Windows, like as if they're a .dll reference?
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