You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
How to convert right hand matrix to left hand matrix(Unity) and back? Right hand matrix: right-handed coordinate system where positive X-axis points to the right, positive Y-axis away from the viewer and positive Z-axis points up. In the context of characters this means that positive X is right, positive Y is forward, and positive Z is up.
The text was updated successfully, but these errors were encountered:
How to convert right hand matrix to left hand matrix(Unity) and back? Right hand matrix: right-handed coordinate system where positive X-axis points to the right, positive Y-axis away from the viewer and positive Z-axis points up. In the context of characters this means that positive X is right, positive Y is forward, and positive Z is up.
The text was updated successfully, but these errors were encountered: