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What if you add some variation or destruction to your skeleton? #31

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@sjanaX01

This is a great project! I have a feature idea — I looked at your skeleton method and the pipeline for how handwritten characters are created from a font in an imperfect way.
My idea is: what if the skeleton changes slightly with every render for every character? This would make the signature look more human-like. If you look at a real human signature, no character ever looks exactly the same as before, yet they all share the same underlying DNA. That's exactly what I want here — just change the skeleton slightly on every render while preserving the same core DNA of each character.
For example, right now every render looks like this:

Image

...and it looks almost identical no matter how many times it renders. But with the approach I'm describing, every render should look slightly different.

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