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Can we apply the gamepad issue fix before 3.3.5 is released? #324
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Given it is a serious issue, I think "backporting" the GLFW (C library) fix for it in go-glfw would be reasonable to do. It looks like a small patch that just removes those lines that send In this particular case, we can also consider applying a temporary workaround on the side of go-glfw. That is, to modify We should keep issue #292 open until this is fully resolved and workarounds are removed. |
Thanks. Now EDIT: NVM, |
hajimehoshi/ebiten#1229 (comment) It looks like we also need to fix I've already reported this issue at the original GLFW issue (glfw/glfw#1763 (comment)) |
Now GLFW 3.3 has an issue that specific gamepads crashes the app immediately, and this will be fixed in 3.3.5 (glfw/glfw#1763). This is a pretty serious problem in my library that uses GLFW (e.g. hajimehoshi/ebiten#1229). As we're not sure when 3.3.5 is released, would it be possible to apply the patch before 3.3.5 is released?
CC @dmitshur
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