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goblint/cil#43 added the fallthrough field to CIL statements to make it easier to construct CFGs. In particular, to avoid Goblint having to guess where to put Neg(1) edges to make everything connected.
Apparently this was never used in Goblint to actually do that.
The text was updated successfully, but these errors were encountered:
goblint/cil#43 added the
fallthrough
field to CIL statements to make it easier to construct CFGs. In particular, to avoid Goblint having to guess where to putNeg(1)
edges to make everything connected.Apparently this was never used in Goblint to actually do that.
The text was updated successfully, but these errors were encountered: