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Bluetooth #96

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jjcampis opened this issue May 6, 2021 · 2 comments
Open

Bluetooth #96

jjcampis opened this issue May 6, 2021 · 2 comments

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@jjcampis
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jjcampis commented May 6, 2021

I know that there's android plugin from dis/doh -> https://github.com/DisDoh/GodotBluetooth

it's a fork and its ok but i tried so hard and cant get running it will be awesome to manage bluetooth or other sensors from android.

i'm really interested in bluetooth because am i building an app that sends to arduino via hc 05

@willnationsdev
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I feel like this might be something that better fits in the godot-ideas repository since it's more about adding an API/system to the framework that Godot provides (which could be done a number of ways; module, addon in GDNative, C#, etc.). And the interface could be a number of different things (singleton, a reusable node, possible use of resources, etc.).

Still, yeah, I agree, having a good bluetooth API would be nice to have for Godot projects. I remember starring GodotBluetooth a long time ago, but have never tried it. Looks like it is still being maintained though. Have you tried opening an Issue to ask for support/assistance from the maintainer?

@DisDoh
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DisDoh commented May 14, 2022

I can help you implement Bluetooth on Godot! Just come over the discord channel.
https://discord.gg/rQqVtAP

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