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Please note that the branches in this repository have been updated to match the same structure as in https://github.com/godotengine/godot
Information from the updated README:
The master branch is compatible with Godot's master development branch (next 4.x release).
The 3.x branch is compatible with Godot's 3.x development branch (next 3.x release).
The other branches are compatible with the matching stable versions of Godot:
Please note that the branches in this repository have been updated to match the same structure as in https://github.com/godotengine/godot
Information from the updated README:
master
branch is compatible with Godot'smaster
development branch (next 4.x release).3.x
branch is compatible with Godot's3.x
development branch (next 3.x release).4.0
branch for Godot 4.0.x.3.5
branch for Godot 3.5.x.3.4
branch for Godot 3.4.x.3.3
branch for Godot 3.3.x.3.2
branch for Godot 3.2.x.3.1
branch for Godot 3.1.x.3.0
branch for Godot 3.0.x.2.1
branch for Godot 2.1.x.So your PRs for new demos/fixes to existing demos should go to:
master
if they're meant for 4.0 and later (currently not 4.1-specific demo has been merged, so this branch is in sync with4.0
)3.x
if they're meant for 3.5 and later (currently no 3.6-specific demo has been merged, so this branch is in sync with3.5
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