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No multiplayer demo with NPC using MultiplayerSynchronizer/Spawner #940

@bkeys

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@bkeys

Description:
There is a plethora of tutorials out there for networking but none of them demonstrate how to do something with an NPC that is spawned and controlled by the server. Right now all examples show a player updating their own properties but what if there is an AI of sorts who is a computer player and needs to be controlled by a non-human (the server)? I have not been able to figure this out and there are no examples. Having no NPCs is extremely limiting.

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