diff --git a/engine_details/development/compiling/compiling_for_linuxbsd.rst b/engine_details/development/compiling/compiling_for_linuxbsd.rst index 6f8b057dc31..de6efd31e64 100644 --- a/engine_details/development/compiling/compiling_for_linuxbsd.rst +++ b/engine_details/development/compiling/compiling_for_linuxbsd.rst @@ -118,7 +118,7 @@ Distro-specific one-liners :: pkg install \ - py37-scons \ + devel/scons \ pkgconf \ xorg-libraries \ libXcursor \ @@ -127,7 +127,8 @@ Distro-specific one-liners xorgproto \ libGLU \ alsa-lib \ - pulseaudio + pulseaudio \ + wayland .. tab:: Gentoo @@ -168,9 +169,9 @@ Distro-specific one-liners :: - pkg_add \ + pkgin install \ pkg-config \ - py37-scons + py313-scons .. hint:: @@ -282,6 +283,13 @@ Manager. would not build. For RISC-V architecture devices, use the Clang compiler instead of the GCC compiler. +.. note:: + + Compiling on some platforms such as OpenBSD may require more memory than + available by default. + To increase the memory limit on OpenBSD within the maximum for the current user, + run ``ulimit -d {new amount in kB}``. + .. tip:: If you are compiling Godot for production use, you can make the final executable smaller and faster by adding the SCons option ``production=yes``. This enables additional compiler