diff --git a/tutorials/editor/using_the_android_editor.rst b/tutorials/editor/using_the_android_editor.rst index 8cd9f3d1d59..acc1f28c66f 100644 --- a/tutorials/editor/using_the_android_editor.rst +++ b/tutorials/editor/using_the_android_editor.rst @@ -68,8 +68,6 @@ Limitations & known issues Here are the known limitations and issues of the Android editor: -- No gradle build support. -- No support for Android plugins as they require gradle build support. GDExtensions plugins are supported. - No C#/Mono support. - No support for external script editors. - While available, the Forward+ renderer is not recommended due to severe performance issues. diff --git a/tutorials/editor/using_the_xr_editor.rst b/tutorials/editor/using_the_xr_editor.rst index 6e07c7364e3..aef50837bc8 100644 --- a/tutorials/editor/using_the_xr_editor.rst +++ b/tutorials/editor/using_the_xr_editor.rst @@ -7,7 +7,8 @@ In 2024, we introduced the `Godot XR editor `__, +The app can be downloaded from the `Google Play Store `__, +`Meta Horizon Store `__, or from the `Godot download page `__. .. note:: @@ -17,9 +18,10 @@ or from the `Godot download page `__. XR devices support ------------------ -For now, the Godot XR editor is only available for the following `Meta Quest `__ -devices running **Meta Horizon OS v69 or higher**: +For now, the Godot XR editor is only available for Android XR devices, and the +following `Meta Quest `__ devices running **Meta Horizon OS v69 or higher**: + - Meta Quest 2 - Meta Quest 3 - Meta Quest 3s - Meta Quest Pro @@ -36,7 +38,7 @@ Runtime Permissions Without this permission, the editor is still functional, but has limited access to the device's files and directories. - `REQUEST_INSTALL_PACKAGES `__: Enables the editor to install exported project APKs. - `RECORD_AUDIO `__: Requested when the `audio/driver/enable_input `__ project setting is enabled. -- `USE_SCENE `__: Required to enable and access the scene APIs when running an XR project. +- `USE_SCENE (META ONLY) `__: Required to enable and access the scene APIs when running an XR project. Tips & Tricks ------------- @@ -50,7 +52,7 @@ Tips & Tricks - When interacting with tracked controllers or tracked hands, you can increase the size of the scrollbar using the `interface/touchscreen/increase_scrollbar_touch_area `__ editor setting. -**Multi-tasking** +**Multi-tasking on Quest** - `Theater View `__ can be used to fullscreen the *Editor window*. - Enable `Seamless Multitasking `__, available in the Quest *Experimental Settings*, @@ -80,11 +82,6 @@ Limitations & known issues Here are the known limitations and issues of the XR editor: -- No Meta Quest 2 support due to the limited amount of memory on the device. - However advanced users can grab the XR editor APK from the `download page `__ - and sideload it onto their device if they desire to do so. -- No gradle build support. -- No support for Android plugins as they require gradle build support. GDExtension plugins are supported. - No C#/Mono support. - No support for external script editors. - While available, the *Vulkan Forward+* renderer is not recommended due to severe performance issues.