diff --git a/tutorials/editor/using_the_android_editor.rst b/tutorials/editor/using_the_android_editor.rst
index 8cd9f3d1d59..acc1f28c66f 100644
--- a/tutorials/editor/using_the_android_editor.rst
+++ b/tutorials/editor/using_the_android_editor.rst
@@ -68,8 +68,6 @@ Limitations & known issues
Here are the known limitations and issues of the Android editor:
-- No gradle build support.
-- No support for Android plugins as they require gradle build support. GDExtensions plugins are supported.
- No C#/Mono support.
- No support for external script editors.
- While available, the Forward+ renderer is not recommended due to severe performance issues.
diff --git a/tutorials/editor/using_the_xr_editor.rst b/tutorials/editor/using_the_xr_editor.rst
index 6e07c7364e3..aef50837bc8 100644
--- a/tutorials/editor/using_the_xr_editor.rst
+++ b/tutorials/editor/using_the_xr_editor.rst
@@ -7,7 +7,8 @@ In 2024, we introduced the `Godot XR editor `__,
+The app can be downloaded from the `Google Play Store `__,
+`Meta Horizon Store `__,
or from the `Godot download page `__.
.. note::
@@ -17,9 +18,10 @@ or from the `Godot download page `__.
XR devices support
------------------
-For now, the Godot XR editor is only available for the following `Meta Quest `__
-devices running **Meta Horizon OS v69 or higher**:
+For now, the Godot XR editor is only available for Android XR devices, and the
+following `Meta Quest `__ devices running **Meta Horizon OS v69 or higher**:
+ - Meta Quest 2
- Meta Quest 3
- Meta Quest 3s
- Meta Quest Pro
@@ -36,7 +38,7 @@ Runtime Permissions
Without this permission, the editor is still functional, but has limited access to the device's files and directories.
- `REQUEST_INSTALL_PACKAGES `__: Enables the editor to install exported project APKs.
- `RECORD_AUDIO `__: Requested when the `audio/driver/enable_input `__ project setting is enabled.
-- `USE_SCENE `__: Required to enable and access the scene APIs when running an XR project.
+- `USE_SCENE (META ONLY) `__: Required to enable and access the scene APIs when running an XR project.
Tips & Tricks
-------------
@@ -50,7 +52,7 @@ Tips & Tricks
- When interacting with tracked controllers or tracked hands, you can increase the size of the scrollbar using the
`interface/touchscreen/increase_scrollbar_touch_area `__ editor setting.
-**Multi-tasking**
+**Multi-tasking on Quest**
- `Theater View `__ can be used to fullscreen the *Editor window*.
- Enable `Seamless Multitasking `__, available in the Quest *Experimental Settings*,
@@ -80,11 +82,6 @@ Limitations & known issues
Here are the known limitations and issues of the XR editor:
-- No Meta Quest 2 support due to the limited amount of memory on the device.
- However advanced users can grab the XR editor APK from the `download page `__
- and sideload it onto their device if they desire to do so.
-- No gradle build support.
-- No support for Android plugins as they require gradle build support. GDExtension plugins are supported.
- No C#/Mono support.
- No support for external script editors.
- While available, the *Vulkan Forward+* renderer is not recommended due to severe performance issues.