diff --git a/engine_details/architecture/internal_rendering_architecture.rst b/engine_details/architecture/internal_rendering_architecture.rst index 64404d5e55d..0e16848951d 100644 --- a/engine_details/architecture/internal_rendering_architecture.rst +++ b/engine_details/architecture/internal_rendering_architecture.rst @@ -648,8 +648,7 @@ indirect lighting. When both SSAO and SSIL are enabled, parts of SSAO and SSIL are shared to reduce the performance impact. -SSAO and SSIL are performed at half resolution by default to improve performance. -SSR is always performed at half resolution to improve performance. +SSAO, SSIL, and SSR are performed at half resolution by default to improve performance. **Screen-space effects C++ code:**