Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

RootMotionView methods are missing #87

Closed
vonagam opened this issue Apr 1, 2021 · 1 comment
Closed

RootMotionView methods are missing #87

vonagam opened this issue Apr 1, 2021 · 1 comment

Comments

@vonagam
Copy link
Contributor

vonagam commented Apr 1, 2021

Had 4 inconsistencies that i found during writing bindings. With get_name in EditorSpatialGizmoPlugin, rotate in PathFollow2D, light_mask in LightOccluder2D and missing getter/setters in RootMotionView.

First three problems seem to be solved in godot 4 with proper renames, but RootMotionView issue still remains:

RootMotionView has 4 properties defined with getters and setters, but none of those getters or setters are present in api (json or documentation).

@Calinou Calinou added the bug label Apr 1, 2021
@vonagam
Copy link
Contributor Author

vonagam commented Apr 29, 2021

#90 is a duplicate, but now has some details provided, so closing in its favor.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

2 participants