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Are you looking/asking for a function like: # inside of AudioStreamPlayer
func seek_by(amount_secs: float) -> void:
seek(get_playback_position() + amount_secs) Such that you could write code like $AudioStreamPlayer.seek_by(3.0) # moves 3 seconds ahead
$AudioStreamPlayer.seek_by(-2.5) # moves 2.5 seconds back ? Or are you looking for something else? |
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Thanks for the proposal! Consolidating in #3207. |
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There is a way to reverse audio with that ?
Audioplayer.seek(audioplayer.get_playback_positio() - 0.03)
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