Safe Lines with Drag-and-Drop Node Reference Code in GDScript #11458
Dark-Horizons
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Currently, when dragging a node from the scene tree to a script, the generated code uses the following format:
@onready var sound_fx: AudioStreamPlayer = $SoundFX
While this works, it leads to "unsafe line number" warnings. To fix this issue, I manually adjust it to:
@onready var sound_fx := $SoundFX as AudioStreamPlayer
This format avoids the warning and ensures type safety.
However, performing this adjustment manually every time can be tedious.
Is there a solution for this? If not, could it be added as an option in the editor settings?
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