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Mark properties handled by RESET animation #10097

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KoBeWi opened this issue Jul 2, 2024 · 0 comments
Open

Mark properties handled by RESET animation #10097

KoBeWi opened this issue Jul 2, 2024 · 0 comments

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@KoBeWi
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KoBeWi commented Jul 2, 2024

Describe the project you are working on

Games and stuff

Describe the problem or limitation you are having in your project

This does not happen often, but sometimes I forget a property is set by RESET animation. This results in confusion when I try to change it and it resets "for no reason" and it looks like a bug. I've seen some people had similar problem.

Describe the feature / enhancement and how it helps to overcome the problem or limitation

If a property exists in a RESET animation and reset_on_save is enabled, it should be marked differently in the inspector. It can be a different color (red?) or a symbol (takes space tho). It should also be functional for editable children (i.e. when instanced scene has a RESET animation).

Describe how your proposal will work, with code, pseudo-code, mock-ups, and/or diagrams

Possible designs:
image
image
image

If this enhancement will not be used often, can it be worked around with a few lines of script?

Technically yes, but more than few lines.

Is there a reason why this should be core and not an add-on in the asset library?

It improves usability of a core feature.

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