-
-
Notifications
You must be signed in to change notification settings - Fork 21.1k
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Add alternative shortcut to Ctrl + Alt + M (Align Transform with View) due to GeForce Experience conflict #93668
Comments
I noticed Ctrl + Alt + M is occasionally ignored by the 3D editor as well (on Linux). I can't find a rhyme or reason to this though. |
It's confusing - because it does not work in other applications as well, and if you check it on https://keyboard-test.space/ it behaves differently when pressing compared to other buttons. |
Ah, it's bounded to the NVidia Geforce Experience, which intercepting that keyboard combo. After removing this from its settings, it starts to work correctly. |
This might be a good reason to find a different default, if it's the default in GeForce Experience. The majority of PC users are using NVIDIA + Windows after all. |
Control+Alt+M
can't be handled as correct keyboard combination
Closed since it's resolved in #93675 |
Tested versions
System information
Windows 11
Issue description
When I attempt to press this combination, the connected shortcut doesn't work (currently it's bound to
Align Transform To View
function within 3D editor). All other combinations are working (includingControl+M
orAlt+M
).Note: I'm using a mechanical keyboard that should work correctly.
Steps to reproduce
It's easily can be checked in that window (it's not registering that combination):
Minimal reproduction project (MRP)
No need, too easy to reproduce
The text was updated successfully, but these errors were encountered: