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Remove unused resources found with the Orphan Resource Explorer (#201)
This avoids errors on export due to legacy `transform` animation tracks.
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82 files changed

+6
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door/model/doorsimple_closed-cycle.tres

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door/model/doorsimple_closing.tres

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door/model/doorsimple_open-cycle.tres

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door/model/doorsimple_opening.tres

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enemies/red_robot/laser/smoke.tres

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[gd_resource type="ShaderMaterial" load_steps=5 format=3 uid="uid://bhf6kwdlc7f5h"]
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[ext_resource type="Shader" path="res://enemies/red_robot/laser/smoke.gdshader" id="1_j0r3f"]
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[ext_resource type="Shader" uid="uid://dobhtwja28tl8" path="res://enemies/red_robot/laser/smoke.gdshader" id="1_j0r3f"]
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[ext_resource type="Texture2D" uid="uid://i5ll5xqsm55y" path="res://enemies/red_robot/laser/BarrelSmokeTexture.png" id="2"]
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[sub_resource type="FastNoiseLite" id="29"]

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