We are having an AR application which saves the cloud anchor ids in the backend and then retrieves it & tries to resolve the anchor.
private func resolvedAnchors() {
guard let deviceLastLocation = deviceLastLocation else { return }
self.mementosVM.getAllMementos().forEach {[weak self] memento in
guard let self = self else { return }
if let anchorId:String = memento.anchor_id {
printObj("AnchorId: "+anchorId)
self.googleSession?.resolveCloudAnchor(anchorId: anchorId)
}
}
}
and I don't get any failure callbacks in didFailToResolve but sometimes when it is able to fetch the anchor I do receive didResolve callback.
Used to work fine like a month ago. Suddenly the resolving is taking too long & fails to resolve multiple calls.
We are having an AR application which saves the cloud anchor ids in the backend and then retrieves it & tries to resolve the anchor.
private func resolvedAnchors() {
guard let deviceLastLocation = deviceLastLocation else { return }
and I don't get any failure callbacks in didFailToResolve but sometimes when it is able to fetch the anchor I do receive didResolve callback.
Used to work fine like a month ago. Suddenly the resolving is taking too long & fails to resolve multiple calls.