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GraphicsFuzz CI: test our shaders #978

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paulthomson opened this issue May 1, 2020 · 1 comment
Open

GraphicsFuzz CI: test our shaders #978

paulthomson opened this issue May 1, 2020 · 1 comment

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@paulthomson
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Using the new gfauto approach to test our shaders and the reducer. Consider exposing a mode in the reducer where it just does one reduction step at a time.

@paulthomson
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Also get rid of GraphicsFuzz image test from GeneratorUnitTest and other things in the tester project.

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