Hi, I am a newbie in C++ and everything... Could I use this library to serialize my class with some complex data like : ``` struct BoneNode { std::string name; glm::mat4 transMatrix; std::vector<BoneNode> children; int meshBoneId = -1; int nonMeshBoneId = -1; }; ``` and `std::unordered_map<std::string, size_t> boneExMap` ? The loading speed of FBX is driving me crazy and forcing me to learn some new words like "binary files" and "serialize"... And sorry for my poor English...