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Copy pathmodel_post_access_policies_request.go
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model_post_access_policies_request.go
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/*
GCOM API
Grafana.com API (public). Looking for GCOM API client packages? You can find them at [grafana-com-public-clients](https://github.com/grafana/grafana-com-public-clients) repository. If you have any questions, please contact support in the Grafana Cloud UI. This spec is in *Beta* stage, so use it with caution: - Not all endpoint responses are properly typed for the time being. - Some request parameter types may not be precise
API version: public
*/
// Code generated by OpenAPI Generator (https://openapi-generator.tech); DO NOT EDIT.
package gcom
import (
"encoding/json"
)
// checks if the PostAccessPoliciesRequest type satisfies the MappedNullable interface at compile time
var _ MappedNullable = &PostAccessPoliciesRequest{}
// PostAccessPoliciesRequest struct for PostAccessPoliciesRequest
type PostAccessPoliciesRequest struct {
Attributes *PostAccessPoliciesRequestAttributes `json:"attributes,omitempty"`
Conditions *PostAccessPoliciesRequestConditions `json:"conditions,omitempty"`
DisplayName *string `json:"displayName,omitempty"`
Name string `json:"name"`
Realms []PostAccessPoliciesRequestRealmsInner `json:"realms"`
Scopes []string `json:"scopes"`
AdditionalProperties map[string]interface{}
}
type _PostAccessPoliciesRequest PostAccessPoliciesRequest
// NewPostAccessPoliciesRequest instantiates a new PostAccessPoliciesRequest object
// This constructor will assign default values to properties that have it defined,
// and makes sure properties required by API are set, but the set of arguments
// will change when the set of required properties is changed
func NewPostAccessPoliciesRequest(name string, realms []PostAccessPoliciesRequestRealmsInner, scopes []string) *PostAccessPoliciesRequest {
this := PostAccessPoliciesRequest{}
this.Name = name
this.Realms = realms
this.Scopes = scopes
return &this
}
// NewPostAccessPoliciesRequestWithDefaults instantiates a new PostAccessPoliciesRequest object
// This constructor will only assign default values to properties that have it defined,
// but it doesn't guarantee that properties required by API are set
func NewPostAccessPoliciesRequestWithDefaults() *PostAccessPoliciesRequest {
this := PostAccessPoliciesRequest{}
return &this
}
// GetAttributes returns the Attributes field value if set, zero value otherwise.
func (o *PostAccessPoliciesRequest) GetAttributes() PostAccessPoliciesRequestAttributes {
if o == nil || IsNil(o.Attributes) {
var ret PostAccessPoliciesRequestAttributes
return ret
}
return *o.Attributes
}
// GetAttributesOk returns a tuple with the Attributes field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PostAccessPoliciesRequest) GetAttributesOk() (*PostAccessPoliciesRequestAttributes, bool) {
if o == nil || IsNil(o.Attributes) {
return nil, false
}
return o.Attributes, true
}
// HasAttributes returns a boolean if a field has been set.
func (o *PostAccessPoliciesRequest) HasAttributes() bool {
if o != nil && !IsNil(o.Attributes) {
return true
}
return false
}
// SetAttributes gets a reference to the given PostAccessPoliciesRequestAttributes and assigns it to the Attributes field.
func (o *PostAccessPoliciesRequest) SetAttributes(v PostAccessPoliciesRequestAttributes) {
o.Attributes = &v
}
// GetConditions returns the Conditions field value if set, zero value otherwise.
func (o *PostAccessPoliciesRequest) GetConditions() PostAccessPoliciesRequestConditions {
if o == nil || IsNil(o.Conditions) {
var ret PostAccessPoliciesRequestConditions
return ret
}
return *o.Conditions
}
// GetConditionsOk returns a tuple with the Conditions field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PostAccessPoliciesRequest) GetConditionsOk() (*PostAccessPoliciesRequestConditions, bool) {
if o == nil || IsNil(o.Conditions) {
return nil, false
}
return o.Conditions, true
}
// HasConditions returns a boolean if a field has been set.
func (o *PostAccessPoliciesRequest) HasConditions() bool {
if o != nil && !IsNil(o.Conditions) {
return true
}
return false
}
// SetConditions gets a reference to the given PostAccessPoliciesRequestConditions and assigns it to the Conditions field.
func (o *PostAccessPoliciesRequest) SetConditions(v PostAccessPoliciesRequestConditions) {
o.Conditions = &v
}
// GetDisplayName returns the DisplayName field value if set, zero value otherwise.
func (o *PostAccessPoliciesRequest) GetDisplayName() string {
if o == nil || IsNil(o.DisplayName) {
var ret string
return ret
}
return *o.DisplayName
}
// GetDisplayNameOk returns a tuple with the DisplayName field value if set, nil otherwise
// and a boolean to check if the value has been set.
func (o *PostAccessPoliciesRequest) GetDisplayNameOk() (*string, bool) {
if o == nil || IsNil(o.DisplayName) {
return nil, false
}
return o.DisplayName, true
}
// HasDisplayName returns a boolean if a field has been set.
func (o *PostAccessPoliciesRequest) HasDisplayName() bool {
if o != nil && !IsNil(o.DisplayName) {
return true
}
return false
}
// SetDisplayName gets a reference to the given string and assigns it to the DisplayName field.
func (o *PostAccessPoliciesRequest) SetDisplayName(v string) {
o.DisplayName = &v
}
// GetName returns the Name field value
func (o *PostAccessPoliciesRequest) GetName() string {
if o == nil {
var ret string
return ret
}
return o.Name
}
// GetNameOk returns a tuple with the Name field value
// and a boolean to check if the value has been set.
func (o *PostAccessPoliciesRequest) GetNameOk() (*string, bool) {
if o == nil {
return nil, false
}
return &o.Name, true
}
// SetName sets field value
func (o *PostAccessPoliciesRequest) SetName(v string) {
o.Name = v
}
// GetRealms returns the Realms field value
func (o *PostAccessPoliciesRequest) GetRealms() []PostAccessPoliciesRequestRealmsInner {
if o == nil {
var ret []PostAccessPoliciesRequestRealmsInner
return ret
}
return o.Realms
}
// GetRealmsOk returns a tuple with the Realms field value
// and a boolean to check if the value has been set.
func (o *PostAccessPoliciesRequest) GetRealmsOk() ([]PostAccessPoliciesRequestRealmsInner, bool) {
if o == nil {
return nil, false
}
return o.Realms, true
}
// SetRealms sets field value
func (o *PostAccessPoliciesRequest) SetRealms(v []PostAccessPoliciesRequestRealmsInner) {
o.Realms = v
}
// GetScopes returns the Scopes field value
func (o *PostAccessPoliciesRequest) GetScopes() []string {
if o == nil {
var ret []string
return ret
}
return o.Scopes
}
// GetScopesOk returns a tuple with the Scopes field value
// and a boolean to check if the value has been set.
func (o *PostAccessPoliciesRequest) GetScopesOk() ([]string, bool) {
if o == nil {
return nil, false
}
return o.Scopes, true
}
// SetScopes sets field value
func (o *PostAccessPoliciesRequest) SetScopes(v []string) {
o.Scopes = v
}
func (o PostAccessPoliciesRequest) MarshalJSON() ([]byte, error) {
toSerialize, err := o.ToMap()
if err != nil {
return []byte{}, err
}
return json.Marshal(toSerialize)
}
func (o PostAccessPoliciesRequest) ToMap() (map[string]interface{}, error) {
toSerialize := map[string]interface{}{}
if !IsNil(o.Attributes) {
toSerialize["attributes"] = o.Attributes
}
if !IsNil(o.Conditions) {
toSerialize["conditions"] = o.Conditions
}
if !IsNil(o.DisplayName) {
toSerialize["displayName"] = o.DisplayName
}
toSerialize["name"] = o.Name
toSerialize["realms"] = o.Realms
toSerialize["scopes"] = o.Scopes
for key, value := range o.AdditionalProperties {
toSerialize[key] = value
}
return toSerialize, nil
}
func (o *PostAccessPoliciesRequest) UnmarshalJSON(data []byte) (err error) {
allProperties := make(map[string]interface{})
err = json.Unmarshal(data, &allProperties)
if err != nil {
return err
}
varPostAccessPoliciesRequest := _PostAccessPoliciesRequest{}
err = json.Unmarshal(data, &varPostAccessPoliciesRequest)
if err != nil {
return err
}
*o = PostAccessPoliciesRequest(varPostAccessPoliciesRequest)
additionalProperties := make(map[string]interface{})
if err = json.Unmarshal(data, &additionalProperties); err == nil {
delete(additionalProperties, "attributes")
delete(additionalProperties, "conditions")
delete(additionalProperties, "displayName")
delete(additionalProperties, "name")
delete(additionalProperties, "realms")
delete(additionalProperties, "scopes")
o.AdditionalProperties = additionalProperties
}
return err
}
type NullablePostAccessPoliciesRequest struct {
value *PostAccessPoliciesRequest
isSet bool
}
func (v NullablePostAccessPoliciesRequest) Get() *PostAccessPoliciesRequest {
return v.value
}
func (v *NullablePostAccessPoliciesRequest) Set(val *PostAccessPoliciesRequest) {
v.value = val
v.isSet = true
}
func (v NullablePostAccessPoliciesRequest) IsSet() bool {
return v.isSet
}
func (v *NullablePostAccessPoliciesRequest) Unset() {
v.value = nil
v.isSet = false
}
func NewNullablePostAccessPoliciesRequest(val *PostAccessPoliciesRequest) *NullablePostAccessPoliciesRequest {
return &NullablePostAccessPoliciesRequest{value: val, isSet: true}
}
func (v NullablePostAccessPoliciesRequest) MarshalJSON() ([]byte, error) {
return json.Marshal(v.value)
}
func (v *NullablePostAccessPoliciesRequest) UnmarshalJSON(src []byte) error {
v.isSet = true
return json.Unmarshal(src, &v.value)
}