-
Notifications
You must be signed in to change notification settings - Fork 0
/
main.js
77 lines (63 loc) · 1.68 KB
/
main.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
let scene, camera, renderer, cube;
let id;
let spin = true;
function init() {
// シーン
scene = new THREE.Scene();
// カメラ
camera = new THREE.PerspectiveCamera(45, window.innerWidth / window.innerHeight, 0.1, 1000);
// レンダラー
renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.body.appendChild(renderer.domElement);
// ボックスのサイズ決定、メッシュ、追加
const geometry = new THREE.BoxGeometry(1, 1, 1);
const texture = new THREE.TextureLoader().load('images/texture.jpg');
const material = new THREE.MeshBasicMaterial({ map: texture });
cube = new THREE.Mesh(geometry, material);
scene.add(cube);
camera.position.z = 5;
}
/**
* アニメーション制御 1
*/
const animate = function () {
id = requestAnimationFrame(animate);
cube.rotation.x += 0.01;
cube.rotation.y += 0.01;
renderer.render(scene, camera);
};
/**
* アニメーション制御 2
*/
const animate2 = function () {
id = requestAnimationFrame(animate2);
cube.rotation.x -= 0.01;
cube.rotation.y -= 0.01;
renderer.render(scene, camera);
};
/**
* ウィンドウ変更時にサイズを維持する処理
*/
function onWindowResize() {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize(window.innerWidth, window.innerHeight);
}
window.addEventListener('resize', onWindowResize);
init();
animate();
/**
* クリック時回転の向きが反転する
*/
function click() {
cancelAnimationFrame(id);
if (spin) {
animate2();
spin = false;
} else {
animate();
spin = true;
}
}
window.addEventListener('click', click);