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game.js
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game.js
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// Game state
var acceptInput = true;
var isPlaying = false;
var employees = []; // Complete list of fetched employees
var employeesLeft = []; // List of employees that have not been guessed this round
var lives = 15;
var score = 0;
var highScore = 0;
var currentName;
var wrongLetters = [];
var correctLetters = [];
var initGame = function() {
resetGame();
changePerson();
renderGameState();
};
var changePerson = function() {
wrongLetters = [];
correctLetters = [];
let person = employeesLeft.splice(
Math.floor(Math.random() * employeesLeft.length),
1
)[0];
currentName = person.name;
// image
$("#personImage").attr("src", person.img);
// letters
let letters = person.name.split("").map(letter => {
let id;
let className;
let hidden;
// Assign class based on letter to apply styles
if (letter === " ") {
className = "symbol";
} else if (letter === "-") {
className = "symbol";
} else {
id = normalizeLetters(letter).toLowerCase();
className = "letterContainer";
hidden = true;
}
return `<div class="${className}"><div class="${
hidden ? "hidden" : ""
} letter ${id ? id : ""}">${letter.toUpperCase()}</div></div>`;
});
$("#nameSection").append(letters);
};
var normalizeLetters = function(letters) {
return letters
.normalize("NFD")
.replace(/(a)([\u0300-\u036f])/g, "å")
.replace(/(A)([\u0300-\u036f])/g, "Å")
.replace(/[\u0300-\u036f]/g, "");
};
var incrementScore = function() {
score += 1;
};
var decrementLives = function() {
lives -= 1;
};
var resetGame = function() {
score = 0;
lives = 15;
employeesLeft = employees.slice();
isPlaying = true;
resetImageRender();
resetGameRender();
};
var checkLetter = function(letter) {
if (correctLetters.includes(letter) || wrongLetters.includes(letter)) {
scaleLetter(letter);
return;
}
for (const c of normalizeLetters(currentName).toLowerCase()) {
if (letter === c) {
correctLetters.push(letter);
showCorrectLetter(letter);
return;
}
}
wrongLetters.push(letter);
showWrongLetter(letter);
decrementLives();
return;
};
var updateGameState = function() {
if (lives <= 0) {
$("#endButton").removeClass("red");
acceptInput = false;
showWrongName();
setTimeout(function() {
gameOver();
acceptInput = true;
$("#endButton").addClass("red");
}, 4000);
} else {
var win = true;
var nameIter = normalizeLetters(currentName)
.toLowerCase()
.split(" ")
.join("")
.split("-")
.join("");
for (const c of nameIter) {
if (!correctLetters.includes(c)) {
win = false;
break;
}
}
if (win) {
$("#endButton").removeClass("red");
showCorrectName();
incrementScore();
acceptInput = false;
setTimeout(() => {
if (employeesLeft.length === 0) {
gameWin();
} else {
roundWin();
}
$("#endButton").addClass("red");
acceptInput = true;
}, 2500);
}
}
};
// Game navigation
var roundWin = function() {
resetGameRender();
changePerson();
};
var gameOver = function() {
showFinish();
checkIfNewHighScore();
isPlaying = false;
renderFinish(false);
};
var gameWin = function() {
showFinish();
checkIfNewHighScore();
isPlaying = false;
renderFinish(true);
};
var enterGame = function() {
showMenu();
getLocalHighScore();
loadNames();
};
var exitGame = function() {
hideAll();
};
// Event listener
$(document).on("keypress", window, function(e) {
if (acceptInput) {
const key = e.key.toLowerCase();
if (
((key >= "a" && key <= "z") || "æøå".includes(key)) &&
e.keyCode != 13
) {
checkLetter(key);
updateGameState();
renderGameState();
}
}
});
$("#playButton").click(function(e) {
showPlay();
initGame();
isPlaying = true;
});
$("#endButton").click(function(e) {
if (acceptInput) {
isPlaying = false;
gameOver();
}
});
$("#retryButton").click(function(e) {
initGame();
showPlay();
isPlaying = true;
});
$("#quitButton").click(function(e) {
event.preventDefault();
$("#game").hide();
$("#home").show();
$("#mapmarker").show();
exitGame();
});
// Local Storage
var getLocalHighScore = function() {
highScore = localStorage.getItem("browseItNameGameScore");
if (highScore == null) {
highScore = 0;
$("#bestHighScore").html("");
} else {
$("#bestHighScore").html("Din beste poengsum: " + highScore);
}
};
var checkIfNewHighScore = function() {
if (score > highScore) {
highScore = score;
localStorage.setItem("browseItNameGameScore", score);
}
};
// Render functions
var showWrongLetter = function(letter) {
$("#alphabet").append(
`<div class="letterContainer wrong"><div class="letter ${letter}">${letter.toUpperCase()}</div></div>`
);
};
var showCorrectLetter = function(letter) {
$(`.letter.${letter.toLowerCase()}`).removeClass("hidden");
};
var showCorrectName = function() {
$("#nameSection .letterContainer").addClass("isCorrectName");
$("#nameSection .letterContainer").addClass("no-underline");
};
var showWrongName = function() {
$(".letter.hidden").css("font-weight", "bold");
$(`.letter.hidden`).addClass("isWrongName");
$(`.letter.hidden`).removeClass("hidden");
$("#nameSection .letterContainer").addClass("no-underline");
};
var scaleLetter = function(letter) {
$(`.${letter}`).addClass("letter-scale");
setTimeout(function() {
$(`.${letter}`).removeClass("letter-scale");
}, 200);
};
var resetGameRender = function() {
$("#nameSection").empty();
$("#alphabet").empty();
};
var resetImageRender = function() {
$("#personImage").attr("src", "");
};
var renderGameState = function() {
$("#scoreLabel").html("Poeng: " + score);
$("#livesLabel").html("Antall liv: " + lives);
};
var renderFinish = function(win) {
if (win) {
$("#finishTitle").html("Gratulerer, du vant!");
} else {
$("#finishTitle").html("Du tapte!");
}
$("#score").html(score + " av " + employees.length);
$("#highScore").html("Din rekord: " + highScore);
};
var loadNames = function() {
$("#loading").show();
$("#loadingFinished").hide();
$("#loadingError").hide();
getEmployees()
.then(result => {
employees = result;
employeesLeft = result;
$("#loading").hide();
$("#loadingFinished").show();
$("#loadingError").hide();
})
.catch(e => {
$("#loading").hide();
$("#loadingFinished").hide();
$("#loadingError").show();
$("#loadingError").html(
"Feil ved innlasting av spill. Sørg for at du er logget inn på projects.knowit.no, og last inn spillet på nytt."
);
});
};
var showMenu = function() {
$("#menu").show();
$("#play").hide();
$("#finish").hide();
};
var showPlay = function() {
$("#menu").hide();
$("#play").show();
$("#finish").hide();
$("#play").focus();
};
var showFinish = function() {
$("#menu").hide();
$("#play").hide();
$("#finish").show();
};
var hideAll = function() {
$("#menu").hide();
$("#play").hide();
$("#finish").hide();
};