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question on loading bytecode made with this. #1
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You would need to write your own binary module, once you have access to the Lua state you can just load it in. |
what would I exactly utilize? I've had some people say lua_load but I've also been seeing some variations of that aswell but were different functions |
also I'm having some issues with compiling in VS2017. I double checked the and made sure the scanning/ dependency had its contents in it aswell 1>------ Build started: Project: gluac, Configuration: Debug Win32 ------ |
also I'm trying to figure out how to properly write the deploy section for travis.yml not sure what folder path to use however since for it this is what I end up with in travis tho if that helps |
After using this to convert something into its bytecode form, how would one go about actually loading it into a server exactly?
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