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Unit1.h
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Unit1.h
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//---------------------------------------------------------------------------
#ifndef Unit1H
#define Unit1H
//---------------------------------------------------------------------------
#include <Classes.hpp>
#include <Controls.hpp>
#include <StdCtrls.hpp>
#include <Forms.hpp>
#include <ComCtrls.hpp>
#include <ExtCtrls.hpp>
#include <Menus.hpp>
#include <stdio.h>
#include "CSPIN.h"
#include <Graphics.hpp>
#include <Dialogs.hpp>
#include <ExtDlgs.hpp>
//---------------------------------------------------------------------------
#define WM_ENTERMAINLOOP (WM_USER+101)
#define max(a,b) ( a > b ) ? a : b
#define min(a,b) ( a < b ) ? a : b
#define BACK_GAPY 100
#define BACK_GAPX 100
#define BACK_SIZEX 600
#define BACK_SIZEY 600
#define SCR_SIZEX 400
#define SCR_SIZEY 400
#define BASICFRAMETIME 0.02f
enum { SOURCE_SCREEN = 0, EDIT_SCREEN };
enum { NOT_PUT = 0, NORMAL_PUT };
class TForm1 : public TForm
{
__published: // IDE-managed Components
TBevel *Bevel1;
TMainMenu *MainMenu1;
TMenuItem *N1;
TStatusBar *StatusBar1;
TBevel *Bevel2;
TBevel *Bevel4;
TBevel *Bevel5;
TImage *Edit_screen;
TImage *Source_screen;
TGroupBox *GroupBox1;
TListBox *AN_ListBox;
TCheckBox *AllSourceSelect;
TButton *Load_AN_button;
TButton *Del_AN_button;
TGroupBox *GroupBox2;
TBevel *Bevel3;
TCheckBox *AN_ViewCheck;
TButton *Play_AN_button;
TButton *Stop_AN_button;
TLabel *Label2;
TLabel *Label3;
TButton *Before_AN_action;
TButton *Next_AN_action;
TLabel *Label4;
TButton *Before_AN_direction;
TButton *Next_AN_direction;
TLabel *Label5;
TButton *Before_AN_frame;
TButton *Next_AN_frame;
TGroupBox *GroupBox3;
TLabel *Label6;
TButton *Copy_frame;
TButton *Append_frame;
TLabel *Label7;
TButton *Copy_all_frame_selected;
TButton *Copy_all_frame_all;
TGroupBox *GroupBox4;
TGroupBox *GroupBox5;
TLabel *Label8;
TButton *Play_Edit_button;
TButton *Stop_Edit_button;
TButton *EditNextAnimation;
TButton *EditBeforeAnimation;
TLabel *Label9;
TLabel *Label10;
TButton *Before_Edit_direction;
TButton *Next_Edit_direction;
TButton *Next_Edit_frame;
TButton *Before_Edit_frame;
TLabel *Label11;
TGroupBox *GroupBox6;
TButton *CopyEditFrame;
TButton *DeleteEditFrame;
TGroupBox *GroupBox7;
TButton *InsDelAnimationButton;
TRadioGroup *OutputType;
TGroupBox *GroupBox8;
TCSpinEdit *Frame_X;
TLabel *Label13;
TLabel *Label14;
TCSpinEdit *Frame_Y;
TLabel *Label15;
TCSpinEdit *Frame_Z;
TGroupBox *GroupBox9;
TListBox *Edit_ListBox;
TCheckBox *AllEditSelect;
TEdit *Edit_Select;
TLabel *Label12;
TButton *SortUp;
TButton *SortDown;
TGroupBox *GroupBox10;
TButton *Copy_AnimationSort;
TButton *Copy_DirectionSort;
TButton *Copy_AllAnimationSort;
TGroupBox *GroupBox11;
TLabel *Label16;
TCSpinEdit *BlendValue;
TTreeView *SoundTreeView;
TButton *InsertSound;
TButton *DeleteSound;
TButton *AllSoundDelete;
TGroupBox *GroupBox12;
TButton *EditFileSave;
TButton *LoadAnimationInfo;
TGroupBox *GroupBox13;
TButton *Button26;
TButton *BackLoading;
TGroupBox *GroupBox14;
TMemo *Memo1;
TOpenDialog *OpenAN3;
TLabeledEdit *AN_Select;
TEdit *SourceAnimation;
TEdit *SourceDirection;
TEdit *SourceFrame;
TEdit *EditAnimation;
TEdit *EditDirection;
TEdit *EditFrame;
TGroupBox *GroupBox15;
TEdit *DirectionLinkGap;
TCheckBox *DirectionLinkCheck;
TButton *DirectionLinkBefore;
TButton *DirectionLinkNext;
TButton *AllCopyButton;
TRadioGroup *FramePerSecond;
TColorDialog *ColorDialog1;
TOpenPictureDialog *OpenPictureDialog1;
TImage *BackImage;
TMenuItem *New1;
TMenuItem *Close1;
TSaveDialog *SaveDialog1;
TOpenDialog *OpenDialog1;
TMenuItem *N2;
TMenuItem *N3;
TMenuItem *N4;
TButton *Button1;
TTrackBar *TrackBar1;
TLabel *Label1;
TEdit *Edit1;
TButton *Button2;
TButton *Button3;
void __fastcall FormClose(TObject *Sender, TCloseAction &Action);
void __fastcall FormCreate(TObject *Sender);
void __fastcall SoundTreeViewDblClick(TObject *Sender);
void __fastcall Load_AN_buttonClick(TObject *Sender);
void __fastcall AN_ListBoxClick(TObject *Sender);
void __fastcall AllSourceSelectClick(TObject *Sender);
void __fastcall Before_AN_actionClick(TObject *Sender);
void __fastcall Next_AN_actionClick(TObject *Sender);
void __fastcall Before_AN_directionClick(TObject *Sender);
void __fastcall Next_AN_directionClick(TObject *Sender);
void __fastcall Before_AN_frameClick(TObject *Sender);
void __fastcall Next_AN_frameClick(TObject *Sender);
void __fastcall Play_AN_buttonClick(TObject *Sender);
void __fastcall Stop_AN_buttonClick(TObject *Sender);
void __fastcall AN_ViewCheckClick(TObject *Sender);
void __fastcall Del_AN_buttonClick(TObject *Sender);
void __fastcall InsDelAnimationButtonClick(TObject *Sender);
void __fastcall EditBeforeAnimationClick(TObject *Sender);
void __fastcall AllCopyButtonClick(TObject *Sender);
void __fastcall EditNextAnimationClick(TObject *Sender);
void __fastcall Before_Edit_directionClick(TObject *Sender);
void __fastcall Next_Edit_directionClick(TObject *Sender);
void __fastcall Before_Edit_frameClick(TObject *Sender);
void __fastcall Next_Edit_frameClick(TObject *Sender);
void __fastcall Play_Edit_buttonClick(TObject *Sender);
void __fastcall Stop_Edit_buttonClick(TObject *Sender);
void __fastcall Copy_all_frame_selectedClick(TObject *Sender);
void __fastcall Copy_all_frame_allClick(TObject *Sender);
void __fastcall Append_frameClick(TObject *Sender);
void __fastcall Copy_frameClick(TObject *Sender);
void __fastcall CopyEditFrameClick(TObject *Sender);
void __fastcall DeleteEditFrameClick(TObject *Sender);
void __fastcall DirectionLinkCheckClick(TObject *Sender);
void __fastcall DirectionLinkBeforeClick(TObject *Sender);
void __fastcall DirectionLinkNextClick(TObject *Sender);
void __fastcall Frame_XChange(TObject *Sender);
void __fastcall AllEditSelectClick(TObject *Sender);
void __fastcall Edit_ListBoxClick(TObject *Sender);
void __fastcall Frame_YChange(TObject *Sender);
void __fastcall Frame_ZChange(TObject *Sender);
void __fastcall InsertSoundClick(TObject *Sender);
void __fastcall DeleteSoundClick(TObject *Sender);
void __fastcall AllSoundDeleteClick(TObject *Sender);
void __fastcall OutputTypeClick(TObject *Sender);
void __fastcall BlendValueChange(TObject *Sender);
void __fastcall Button26Click(TObject *Sender);
void __fastcall BackLoadingClick(TObject *Sender);
void __fastcall SortUpClick(TObject *Sender);
void __fastcall SortDownClick(TObject *Sender);
void __fastcall Copy_AnimationSortClick(TObject *Sender);
void __fastcall Copy_AllAnimationSortClick(TObject *Sender);
void __fastcall Copy_DirectionSortClick(TObject *Sender);
void __fastcall Close1Click(TObject *Sender);
void __fastcall New1Click(TObject *Sender);
void __fastcall EditFileSaveClick(TObject *Sender);
void __fastcall LoadAnimationInfoClick(TObject *Sender);
void __fastcall N3Click(TObject *Sender);
void __fastcall N4Click(TObject *Sender);
void __fastcall Button1Click(TObject *Sender);
void __fastcall TrackBar1Change(TObject *Sender);
void __fastcall Edit1Change(TObject *Sender);
void __fastcall Button2Click(TObject *Sender);
void __fastcall Button3Click(TObject *Sender);
private: // User declarations
public: // User declarations
__fastcall TForm1(TComponent* Owner);
void Flip( int flag );
void __fastcall MainLoop(TMessage & Msg);
protected:
BEGIN_MESSAGE_MAP // Catch the following messages:
VCL_MESSAGE_HANDLER(WM_ENTERMAINLOOP, TMessage, MainLoop)
END_MESSAGE_MAP(TForm)
};
//---------------------------------------------------------------------------
extern PACKAGE TForm1 *Form1;
extern int max_enable_animation;
extern bool Use_edit_animation[100];
// AN 파일과 함께 사용할 DAT 파일의 구조
typedef struct
{
int total_frame; // AN 파일의 총 프레임수
int direction_total_frame; // 방향별 총 프레임수
bool direction_animation[99]; // 방향별 존재하는 에니메이션
int abs_framestart[99]; // 해당 에니메이션의 해당 방향별 시작 프레임
int abs_framecount[99]; // 해당 에니메이션의 해당 방향별 프레임수
void Clear( void )
{
total_frame = 0;
memset( direction_animation, 0, sizeof( direction_animation ) );
memset( abs_framestart, -1, sizeof( abs_framestart ) );
memset( abs_framecount, -1, sizeof( abs_framecount ) );
};
} AN_DATA, *LPAN_DATA;
// AN 파일의 이미지 데이터 구조
typedef struct
{
BOOL alphaflag;
short startx, starty, xsize, ysize;
DWORD *imagebuf;
bool AllocImage( int imgsize )
{
if ( imagebuf )
{
free( imagebuf );
imagebuf = 0;
}
if ( (imagebuf = (DWORD *)malloc( imgsize ) ) == NULL )
return false;
return true;
};
void Release( void )
{
startx = starty = xsize = ysize = 0;
if ( imagebuf )
{
free( imagebuf );
imagebuf = 0;
}
};
} AN_IMAGE, *LPAN_IMAGE;
// 각 레이어( AN 이미지 )의 내용물
typedef struct
{
bool view_flag;
bool flip_flag;
bool color_flag;
WORD color;
int flip_direction;
int total_frame;
bool loaded_flag;
bool playing_flag;
char filename[50];
AN_DATA animation_source;
LPAN_IMAGE *source_images;
int now_direction;
int now_animation;
int now_frame;
int max_animation;
int max_direction;
int an_version;
BYTE palette[768];
void Release_sourceimages( void )
{
if ( !source_images )
return;
for ( int i = 0; i < total_frame; i++ )
if ( source_images[i] )
{
source_images[i]->Release();
free( source_images[i] );
source_images[i] = NULL;
}
free( source_images );
source_images = NULL;
};
bool Alloc_sourceimages( int totalframe )
{
total_frame = totalframe;
if ( ( source_images = (LPAN_IMAGE *)malloc( sizeof( LPAN_IMAGE ) * totalframe ) ) == NULL )
return false;
memset( source_images, 0, sizeof( LPAN_IMAGE ) * totalframe );
for ( int i = 0; i < totalframe; i++ )
{
if ( ( source_images[i] = (LPAN_IMAGE)malloc( sizeof( AN_IMAGE ) ) ) == NULL )
{
Release_sourceimages();
return false;
}
// 생성자 없으므로, 직접 클리어
source_images[i]->imagebuf = NULL;
}
return true;
};
void Clear( void )
{
if ( source_images )
Release_sourceimages();
flip_flag = false;
playing_flag = false;
now_direction = 0;
now_animation = 0;
now_frame = 0;
max_direction = 0;
max_animation = 0;
total_frame = 0;
loaded_flag = false;
view_flag = false;
animation_source.Clear();
memset( filename, 0, sizeof( filename ) );
};
} LAYER, *LPLAYER;
typedef struct
{
byte draw_mode_and_alpha;
char direction_gap;
short index; // 방향기준으로 프레임의 인덱스
char x_gap, y_gap, z_gap;
char sort_index[33];
} EDITFRAME, *LPEDITFRAME;
typedef struct EDITFRAMELAYER
{
EDITFRAMELAYER *before_node;
EDITFRAME Edit_frame[8];
short sound_index[5];
float frame_time;
EDITFRAMELAYER *next_node;
EDITFRAMELAYER *Insert( void )
{
EDITFRAMELAYER *temp;
if ( (temp = (EDITFRAMELAYER *)malloc( sizeof( EDITFRAMELAYER ) ) ) != NULL )
{
memset( temp, 0, sizeof( EDITFRAMELAYER ) );
for ( int i = 0; i < 8; i++ )
{
temp->Edit_frame[i].index = -1;
for ( int j = 0; j < 33; j++ )
temp->Edit_frame[i].sort_index[j] = i;
}
for ( int i = 0; i < 5; i++ )
temp->sound_index[i] = -1;
temp->before_node = this;
temp->next_node = next_node;
if ( next_node )
next_node->before_node = temp;
next_node = temp;
return temp;
}
return NULL;
}
EDITFRAMELAYER *CopyFrame( EDITFRAMELAYER *node )
{
memcpy( Edit_frame, node->Edit_frame, sizeof( Edit_frame ) );
frame_time = node->frame_time;
return this;
}
EDITFRAMELAYER *Delete( void )
{
if ( !before_node )
return NULL;
EDITFRAMELAYER *temp;
if ( next_node )
next_node->before_node = before_node;
before_node->next_node = next_node;
return next_node;
}
} *LPEDITFRAMELAYER;
typedef struct
{
int total_frame;
float total_time;
EDITFRAMELAYER edit_frame;
int direction_link[33];
} EDITANIMATION, *LPEDITANIMATION;
typedef struct
{
bool playing_flag;
int max_direction;
int now_animation;
int now_direction;
int now_frame;
} EDITINFO, *LPEDITINFO;
typedef struct
{
int datasize;
int soundindex;
} SOUNDDATA, *LPSOUNDDATA;
typedef struct
{
int datasize;
int animation;
int frame;
int soundindex;
} EDITSOUNDDATA, *LPEDITSOUNDDATA;
extern LAYER AN_Source[8];
extern LPEDITANIMATION *Global_edit_animation;
extern EDITINFO Global_edit_info;
extern LPEDITFRAMELAYER GetEditFrameLayer( int animation, int frame );
extern LPEDITFRAME GetEditFrameSortindex( int layer, int animation, int frame, int direction, int &returnlayer );
extern DWORD Offscreen[BACK_SIZEX * BACK_SIZEY];
extern DWORD BackMemory[BACK_SIZEX * BACK_SIZEY];
extern char Source_screen_text[255];
extern char Edit_screen_text[255];
extern bool BackColorFlag;
extern DWORD BackColor;
//---------------------------------------------------------------------------
#endif