-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathStringPiece.h
executable file
·169 lines (139 loc) · 5.04 KB
/
StringPiece.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
// A string like object that points into another piece of memory.
// Useful for providing an interface that allows clients to easily
// pass in either a "const char*" or a "string".
//
// Arghh! I wish C++ literals were automatically of type "string".
#pragma once
#include <string.h>
#include <iosfwd> // for ostream forward-declaration
#include <type_traits>
#include <string>
namespace muduo {
// For passing C-style string argument to a function.
class StringArg // copyable
{
public:
StringArg(const char* str)
: str_(str)
{ }
StringArg(const string& str)
: str_(str.c_str())
{ }
#ifndef MUDUO_STD_STRING
StringArg(const std::string& str)
: str_(str.c_str())
{ }
#endif
const char* c_str() const { return str_; }
private:
const char* str_;
};
class StringPiece {
private:
const char* ptr_;
int length_;
public:
// We provide non-explicit singleton constructors so users can pass
// in a "const char*" or a "string" wherever a "StringPiece" is
// expected.
StringPiece()
: ptr_(NULL), length_(0) { }
StringPiece(const char* str)
: ptr_(str), length_(static_cast<int>(strlen(ptr_))) { }
StringPiece(const unsigned char* str)
: ptr_(reinterpret_cast<const char*>(str)),
length_(static_cast<int>(strlen(ptr_))) { }
StringPiece(const string& str)
: ptr_(str.data()), length_(static_cast<int>(str.size())) { }
#ifndef MUDUO_STD_STRING
StringPiece(const std::string& str)
: ptr_(str.data()), length_(static_cast<int>(str.size())) { }
#endif
StringPiece(const char* offset, int len)
: ptr_(offset), length_(len) { }
// data() may return a pointer to a buffer with embedded NULs, and the
// returned buffer may or may not be null terminated. Therefore it is
// typically a mistake to pass data() to a routine that expects a NUL
// terminated string. Use "as_string().c_str()" if you really need to do
// this. Or better yet, change your routine so it does not rely on NUL
// termination.
const char* data() const { return ptr_; }
int size() const { return length_; }
bool empty() const { return length_ == 0; }
const char* begin() const { return ptr_; }
const char* end() const { return ptr_ + length_; }
void clear() { ptr_ = NULL; length_ = 0; }
void set(const char* buffer, int len) { ptr_ = buffer; length_ = len; }
void set(const char* str) {
ptr_ = str;
length_ = static_cast<int>(strlen(str));
}
void set(const void* buffer, int len) {
ptr_ = reinterpret_cast<const char*>(buffer);
length_ = len;
}
char operator[](int i) const { return ptr_[i]; }
void remove_prefix(int n) {
ptr_ += n;
length_ -= n;
}
void remove_suffix(int n) {
length_ -= n;
}
bool operator==(const StringPiece& x) const {
return ((length_ == x.length_) &&
(memcmp(ptr_, x.ptr_, length_) == 0));
}
bool operator!=(const StringPiece& x) const {
return !(*this == x);
}
#define STRINGPIECE_BINARY_PREDICATE(cmp,auxcmp) \
bool operator cmp (const StringPiece& x) const { \
int r = memcmp(ptr_, x.ptr_, length_ < x.length_ ? length_ : x.length_); \
return ((r auxcmp 0) || ((r == 0) && (length_ cmp x.length_))); \
}
STRINGPIECE_BINARY_PREDICATE(<, <);
STRINGPIECE_BINARY_PREDICATE(<=, <);
STRINGPIECE_BINARY_PREDICATE(>=, >);
STRINGPIECE_BINARY_PREDICATE(>, >);
#undef STRINGPIECE_BINARY_PREDICATE
int compare(const StringPiece& x) const {
int r = memcmp(ptr_, x.ptr_, length_ < x.length_ ? length_ : x.length_);
if (r == 0) {
if (length_ < x.length_) r = -1;
else if (length_ > x.length_) r = +1;
}
return r;
}
string as_string() const {
return string(data(), size());
}
void CopyToString(string* target) const {
target->assign(ptr_, length_);
}
#ifndef MUDUO_STD_STRING
void CopyToStdString(std::string* target) const {
target->assign(ptr_, length_);
}
#endif
// Does "this" start with "x"
bool starts_with(const StringPiece& x) const {
return ((length_ >= x.length_) && (memcmp(ptr_, x.ptr_, x.length_) == 0));
}
};
} // namespace muduo
// ------------------------------------------------------------------
// Functions used to create STL containers that use StringPiece
// Remember that a StringPiece's lifetime had better be less than
// that of the underlying string or char*. If it is not, then you
// cannot safely store a StringPiece into an STL container
// ------------------------------------------------------------------
// This makes vector<StringPiece> really fast for some STL implementations
template<> struct __type_traits<muduo::StringPiece> {
typedef __true_type has_trivial_default_constructor;
typedef __true_type has_trivial_copy_constructor;
typedef __true_type has_trivial_assignment_operator;
typedef __true_type has_trivial_destructor;
typedef __true_type is_POD_type;
};
#endif