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In the settings, for the third person camera, a toggle to either show or hide the crosshair. Turning it on would show the crosshair when that third person camera is active.
This would be helpful for players who want to play in third person and still know where they will mine, attack, open a door, shoot an arrow, click a button, etc.
The text was updated successfully, but these errors were encountered:
The player is NOT looking at the center of the screen in the custom mode, meaning this would make no sense and would confuse people.
I understand that now the camera's offset, the crosshair position is not relevant to the current gameplay since it won't correspond to the actual targeted block anymore. However there's been a lot of third person shooters which seem to have solved that issue over time. I wonder if there was a workaround in this case (something like offsetting the crosshair too ?) or if that's outside this mod's scope.
Suggestion Description:
In the settings, for the third person camera, a toggle to either show or hide the crosshair. Turning it on would show the crosshair when that third person camera is active.
This would be helpful for players who want to play in third person and still know where they will mine, attack, open a door, shoot an arrow, click a button, etc.
The text was updated successfully, but these errors were encountered: