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C++ GPT Runtime

TensorRT-LLM includes a C++ component to execute TensorRT engines built with the Python API as described in the Architecture document. That component is called the C++ runtime.

The API of the C++ runtime is composed of the classes declared in cpp/include/tensorrt_llm/runtime and implemented in cpp/tensorrt_llm/runtime.

Even if the different components described in that document mention GPT in their name, they are not restricted to this specific model. Those classes can be used to implement auto-regressive models like BLOOM, GPT-J, GPT-NeoX or LLaMA, for example.

Complete support of encoder-decoder models, like T5, will be added to TensorRT-LLM in a future release. An experimental version, only in Python for now, can be found in the examples/enc_dec folder.

Overview

Runtime models are described by an instance of the GptModelConfig class and a pointer to the TensorRT engine that must be executed to perform the inference. The environment is configured through the WorldConfig (that name comes from MPI and its "famous" MPI_COMM_WORLD default communicator). The SamplingConfig class encapsulates parameters that control the generation of new tokens.

Model Configuration

The model configuration is an instance of the GptModelConfig class. That class encapsulates the following parameters (they are declared as private member variables and exposed through getters and setters):

  • vocabSize, the size of the vocabulary,
  • numLayers, the number of layers in the model,
  • numHeads, the number of heads in the attention block,
  • numKvHeads, the number of heads for K and V in the attention component. When the number of K/V heads is the same as the number of (Q) heads, the model uses multi-head attention. When the number of K/V heads is 1, it uses multi-query attention. Otherwise, it uses group-query attention. Refer to GPT Attention for more information,
  • hiddenSize, the size of the hidden dimension,
  • dataType, the datatype that was used to build the TensorRT engine and that must be used to run the model during inference,
  • useGptAttentionPlugin, indicates if the GPT Attention operator was compiled using the GPT Attention plugin,
  • inputPacked, indicates that the input must be packed (or padded when set to false). For performance reasons, it is recommended to always use packed, even if its default is set to false (will be changed in a future release). Refer to GPT Attention for more information,
  • pagedKvCache, indicates if the K/V cache uses paging. See GPT Attention,
  • tokensPerBlock, is the number of tokens in each block of the K/V cache. It's relevant when the paged K/V cache is enabled. By default, the value is 64. See GPT Attention,
  • quantMode, controls the quantization method. See Numerical Precision.
  • maxBatchSize, indicates the maximum batch size that the TensorRT engine was built for,
  • maxInputLen, the maximum size of the input sequences,
  • maxSequenceLen, the maximum total size (input+output) of the sequences.

World Configuration

Familiarity with MPI, is not required to utilize the TensorRT-LMM C++ runtime. There are two main things you need to know:

  • The C++ Runtime in TensorRT-LLM uses processes to execute TensorRT engines on the different GPUs. Those GPUs can be located on a single node as well as on different nodes in a cluster. Each process is called a rank in MPI.
  • The ranks are grouped in communication groups. The TensorRT-LLM C++ Runtime calls that group the world.

The world configuration is an instance of the WorldConfig class, which encapsulates the following parameters:

  • tensorParallelism, the number of ranks that collaborate together to implement Tensor Parallelism (TP). With TP, each GPU performs computations for all the layers of the model. Some of those computations are distributed across the GPU. TP is more balanced than Pipeline Parallelism (PP), in most cases, but requires higher bandwidth between the GPUs. It is the recommended setting in the presence of NVLINK between GPUs,
  • pipelineParallelism, the number of ranks that collaborate together to implement Pipeline Parallelism (PP). With PP, each GPU works on a subset of consecutive layers. Communications between the GPUs happen only at the boundaries of the subsets of layers. It is harder to guarantee the full utilization of the GPUs with PP but it requires less memory bandwidth. It is the recommended setting in the absence of NVLINK between GPUs,
  • rank, the unique identifier of the rank,
  • gpusPerNode, indicates the number of GPUs on each node. Having that information allows the C++ runtime to optimize communications between GPUs in a node (like taking advantage of the NVLINK interconnect between GPUs of an A100 DGX node).

Sampling Parameters

The SamplingConfig class encapsulates parameters that control the generation of new tokens. Except for the beamWidth parameter, all the fields are optional and the runtime will use a default value if no values are provided by the user. For vector fields, the TensorRT-LLM runtime supports one value per sequence (that is, the vector contains batchSize values). If all the sequences use the same value for a given parameter, the vector can be limited to a single element (that is, size() == 1).

General

  • temperature, a vector of floating-point numbers to control the modulation of logits when sampling new tokens. It can have any value > 0.0f. The default value is 1.0f(no modulation).
  • minLength, a vector of integers to set a lower-bound on the number of tokens generated. It can have any value. Values < 1 have no effect, the first generated token can be EOS. The default value is 1 (at least one non-EOS token is generated).
  • repetitionPenalty, a vector of float-point numbers to penalize tokens based on how often they appear in the sequence. It can have any value > 0.0f. Repetition penalty < 1.0f encourages repetition, > 1.0f discourages it. The default value is 1.0f (no effect).
  • presencePenalty, a vector of float-point numbers to penalize tokens already present in the sequence (irrespective of the number of appearances). It can have any value, values < 0.0f encourage repetition, > 0.f discourage it. The default value is 0.0f (no effect).
  • frequencyPenalty, a vector of float-point numbers to penalize tokens already present in the sequence (dependent on the number of appearances). It can have any value, values < 0.0f encourage repetition, > 0.0f discourage it. The default value is 0.0f(no effect).

The parameters repetitionPenalty, presencePenalty, and frequencyPenalty are not mutually exclusive.

Sampling

  • randomSeed, a vector of 64-bit integers to control the random seed used by the random number generator in sampling. Its default value is 0,
  • topK, a vector of integers to control the number of logits to sample from. Its default value is 0. If different values are provided for the different sequences in the batch, the performance of the implementation will depend on the largest value. For efficiency reasons, we recommend to batch requests with similar topK values together,
  • topP, a vector of floating-point values to control the top-P probability to sample from. Its default value is 0.f,
  • topPDecay, topPMin and topPResetIds, vectors to control the decay in the topP algorithm. The topP values are modulated by a decay that exponentially depends on the length of the sequence as explained in Factuality Enhanced Language Models for Open-Ended Text Generation. topPDecay is the decay, topPMin is the lower-bound and topPResetIds indicates where to reset the decay. Defaults are 1.f, 1.0e-6,f, and -1,

If both topK and topP fields are set, the topK method will be run for sequences with a topK value greater than 0.f. In that case, the topP value for that sequence also influences the result. If the topK values for some sequences are 0.f, the topP method will be used for those remaining sequences. If both topK and topP are zero, greedy search is performed.

Beam-search

  • beamWidth, is the width used for the beam search sampling algorithm. There is no explicit upper-bound on the beam width but increasing the beam width will likely increase the latency. Use 1 to disable beam-search,
  • beamSearchDiversityRate, a floating-point value that controls the diversity in beam-search. Its default value is 0.f,
  • lengthPenalty, a floating-point value that controls how to penalize the longer sequences in beam-search (the log-probability of a sequence will be penalized by a factor that depends on 1.f / (length ^ lengthPenalty)). The default is value 0.f,
  • earlyStopping, a integer value that controls whether the generation process finishes once beamWidth sentences are generated (end up with end_token). Default value 1 means earlyStopping is enabled, value 0 means earlyStopping is disable, other values means the generation process is depended on length_penalty. The beamWidth parameter is a scalar value. It means that in this release of TensorRT-LLM, it is not possible to specify a different width for each input sequence. This limitation is likely to be removed in a future release.

The Session

The runtime session is deprecated in favor of the Executor API. It will be removed in a future release of TensorRT-LLM.

An example of how to use the GptSession to run a GPT-like auto-regressive model can be found in cpp/tests/runtime/gptSessionTest.cpp.

Internal Components

The GptSession class encapsulates two main components. The TllmRuntime is in charge of the execution of the TensorRT engine. The GptDecoder does the generation of the tokens from the logits. The TllmRuntime class is an internal component and you are not expected to use that class directly. The GptDecoder can be used directly to implement custom generation loop and for use cases that cannot be satisfied by the implementation in GptSession.

In-flight Batching Support

In-flight batching is supported using separate decoders per request. The biggest difference compared to using a single decoder is in how the token generation from logits is managed. A batch is split into batchSize individual requests and kernels are issued using separated CUDA streams. This behavior may be revisited in a future release to maintain the structure of the batch and improve efficiency.

Know Issues and Future Changes

  • In the current release of TensorRT-LLM, the C++ and Python runtimes are two separate software components and the C++ runtime is being more actively developed (with features like in-flight batching). An objective, for a future release, could be to rebuild the Python runtime on top of the C++ one.