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Nakama 3.11.0 release.
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CHANGELOG.md

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@@ -3,12 +3,12 @@ All notable changes to this project are documented below.
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The format is based on [keep a changelog](http://keepachangelog.com) and this project uses [semantic versioning](http://semver.org).
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## [Unreleased]
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## [3.11.0] - 2022-03-21
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### Added
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- Add GroupUsersBan function to all runtimes.
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- Add LeaderboardRecordsHaystack to all runtimes.
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- Add Groups page and associated endpoints to the developer console.
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- Add NotificationSendAll function to the runtimes, for sending a notification to all users.
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- Add "GroupUsersBan" function to all runtimes.
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- Add "LeaderboardRecordsHaystack" to all runtimes.
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- Add Groups page and API endpoints to the developer console.
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- Add "NotificationSendAll" function to the runtimes, for sending a notification to all users.
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- Log a warning when client IP address cannot be resolved.
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- Add matchmaker option to enforce a multiple of resulting matched count.
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- Add tagged Prometheus stats containing RPC function identifiers.
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- Improve Stackdriver log format timestamp and message field formats.
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- Use crypto random to seed global random instance if possible.
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- Allow migrate subcommand to use database names that contain dashes.
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- Add senderID param to channelIdBuild function.
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- Add senderID param to "channelIdBuild" function.
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- Improve leaderboard rank cache population at startup.
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- JavaScript global variables are made immutable by default after the `InitModule` function is invoked.
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- Return system user uuid string in `StorageWrite` acks for all runtimes.
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- JavaScript global variables are made immutable by default after the "InitModule" function is invoked.
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- Return system user UUID string in "StorageWrite" acks for all runtimes.
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- Realtime after hooks now include both the outgoing and incoming payload.
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- Realtime after hooks do not run when the operation fails.
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- Build with Go 1.18.0 release.
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### Fixed
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- Fix the registered function name for 'nk.channelIdBuild' in the JavaScript runtime.
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- Fix the registered function name for "nk.channelIdBuild" in the JavaScript runtime.
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- Better input validation for Steam link operations.
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- Fix incorrect link device behaviour in JavaScript runtime.
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- Fix JS runtime multi-update execution consistency when part of the operation fails.
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- Fix JavaScript runtime multi-update execution consistency when part of the operation fails.
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- Fix handling of wallet ledger lookups with no limit during account exports.
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- Ensure maximum count is accounted for in matchmaker mutual match checks.
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- Ensure the matchmaker always correctly prefers matches closer to the maximum count.

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