Commit 525c597
feat(producer): add shaderTransitionWorkerPool
hf#677 follow-up. Adds a `worker_threads`-based pool that runs the
shader-transition blend (one of 15 transition shaders) on a fixed-size
worker pool. No production wiring yet — the pool stands alone and the
hybrid path in PR 4 wires it up.
Why a separate pool: the shader blend is a hot inner loop iterated
over every pixel of every transition frame at 16bpc. Running it on the
main event loop was previously the dominant wall-time bottleneck once
DOM capture parallelism was reached. Moving it to `worker_threads`
unblocks the main thread for CDP dispatch and pipelined decode/blit.
Pieces:
* `shaderTransitionWorker.ts` — the worker entry. Imports `TRANSITIONS`
+ `crossfade` from `@hyperframes/engine/shader-transitions` (the
subpath added here on the engine package). Like the alpha-blit
subpath, this is a zero-import TS file so it survives the
`new Worker(<path>)` loader boundary without dragging in the producer
module graph.
* `shaderTransitionWorkerPool.ts` — fixed-size pool with `run()` API.
Uses `transferList` so the 16bpc HDR `from`/`to`/`out` buffers move
by ownership across the boundary instead of being copied.
* `shaderTransitionWorkerPool.test.ts` — 6 vitest tests pinning byte-
equivalence across all 15 shaders against an inline reference,
transferList correctness, and pool lifecycle (concurrent dispatch +
termination). All pass.
Build wiring:
* `packages/cli/tsup.config.ts`: third tsup entry emits
`dist/shaderTransitionWorker.js` alongside `dist/cli.js`. Same
rationale as the pngDecodeBlitWorker entry in PR 2 — the pool's
`new Worker(<path>)` resolver probes for that file next to its
loaded module.
* `packages/producer/build.mjs`: fourth esbuild entry emits the worker
as `dist/services/shaderTransitionWorker.js` for direct producer
consumers. Adds the `@hyperframes/engine/shader-transitions`
workspace alias to the existing `workspaceAliasPlugin`.
* `packages/engine/package.json`: adds `./shader-transitions` subpath
export pointing at `src/utils/shaderTransitions.ts`. The file is
already import-free so the worker can consume the TS source directly.
No behavior change in any render. PR 3 of 5 in the hf#732 decomposition
stack; stacked on top of PR 2 (pngDecodeBlit pool).
-- Vai
Co-Authored-By: Vai <vai@heygen.com>1 parent 92bccfd commit 525c597
6 files changed
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- cli
- engine
- producer
- src/services
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