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docs: rebuild the introduction as a real front door
Make /introduction the single "What is HyperFrames?" page a stranger can be sent, and retire the switchboard that sat in front of it. - introduction: lead with one sentence + a sound-on result (drop `muted`), simplify the loop diagram to request -> agent -> project -> video, cut the fake "See how it works" scroll button, and replace the equal-weight card walls with one clear "Start here" action. - guides/index: remove the six-card "What do you need to do?" menu-of-menus. The nav already routes people and /introduction is the real entry point. Redirect /guides -> /introduction. - developers: point the "create a video" link at /quickstart. mint validate and mint broken-links both pass.
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docs/developers/index.mdx

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This section is for people integrating HyperFrames, automating it, extending the editor, deploying rendering infrastructure, or working directly with composition source.
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If you only want to create or edit a video, begin with [Guides](/guides) or [Studio](/studio).
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If you only want to create or edit a video, begin with [Make your first video](/quickstart) or [Studio](/studio).
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## Choose the smallest surface
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docs/docs.json

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{
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"group": "Start here",
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"pages": [
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"guides/index",
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"introduction",
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"quickstart",
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"workflows",
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}
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},
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"redirects": [
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{
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"source": "/guides",
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"destination": "/introduction"
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},
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{
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"source": "/showcase",
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"destination": "/examples"

docs/guides/index.mdx

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docs/introduction.mdx

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---
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title: "What is HyperFrames?"
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sidebarTitle: "What HyperFrames is"
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description: "See how an AI agent, a real project, and HyperFrames Studio work together to create a finished video."
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description: "Tell an AI agent what you want. It builds a real, editable video project — you refine it in Studio and export the film."
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---
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HyperFrames lets an AI agent create a real video project, then gives you a visual Studio to review, edit, and export it.
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**Tell an AI agent what you want. It builds a real, editable video projectyou refine it in Studio and export the film.**
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You can begin with an idea, website, script, pull request, recording, or music track. The agent handles the first build. You stay in control of the direction and the visible result.
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Start from an idea, a website, a script, a recording, a pull request, or a song. The agent does the first build. You keep control of the result.
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<Frame caption="A finished HyperFrames product video. This is the kind of result the agent and Studio produce together.">
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<Frame caption="One prompt → ~30 seconds of finished video. Made with HyperFrames. Press play — it has sound.">
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<video
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className="aspect-video w-full object-cover bg-zinc-100 dark:bg-zinc-900"
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src="https://static.heygen.ai/hyperframes-oss/docs/images/showcase/hyperframes-launch-preview.mp4"
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poster="https://static.heygen.ai/hyperframes-oss/docs/images/showcase/hyperframes-launch-poster.jpg"
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controls
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muted
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playsInline
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preload="metadata"
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/>
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</Frame>
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<CardGroup cols={2}>
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<Card title="See how it works" icon="arrow-down" href="#from-request-to-finished-result">
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Understand the complete loop without learning the technical architecture.
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</Card>
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<Card title="Make your first video" icon="sparkles" href="/quickstart">
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Go from your own source material to a reviewable result in Studio.
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</Card>
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</CardGroup>
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## From request to finished result
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## From request to video
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```mermaid
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flowchart LR
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A["Your idea or source"] --> B["AI agent"]
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A["Your request"] --> B["AI agent"]
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B --> C["HyperFrames project"]
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C --> D["Studio review and edits"]
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D --> E["Finished video or presentation"]
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C --> D["Video"]
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```
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<Steps>
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<Step title="Describe the result">
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Tell the agent what you want the viewer to understand, feel, or do. Attach a website, text, footage, code change, music, or other source when you have one.
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<Step title="Describe it">
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Tell the agent what you want the viewer to understand, feel, or do — and attach a source if you have one.
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</Step>
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<Step title="Approve the direction">
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The agent confirms the important creative choices before spending time on the build.
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</Step>
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<Step title="Review a real project">
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The first version opens in HyperFrames Studio. It is not a flattened mystery file: the scenes, timing, media, text, and animation remain editable.
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The agent confirms the important creative choices before it spends time building.
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</Step>
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<Step title="Improve what you can see">
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Make direct changes in Studio or ask the agent for a broader revision.
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<Step title="Refine it in Studio">
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The first version opens in HyperFrames Studio — not a flattened export, but a real project whose scenes, timing, text, media, and animation stay editable. Change what you can point at, or ask the agent for a broader revision.
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</Step>
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<Step title="Export the result">
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Render a normal video, a transparent overlay, a high-resolution file, or keep the work as a navigable presentation.
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<Step title="Export">
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Render a standard video, a transparent overlay, a high-resolution fileor keep it as a navigable presentation.
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</Step>
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</Steps>
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[Watch more finished work →](/examples)
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## What the person controls
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## Who does what
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HyperFrames is built so an agent can do the source-heavy work without hiding the result from you.
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The agent does the source-heavy work. Studio is where you stay in control — nothing is hidden behind a locked file.
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| Use Studio when… | Ask the agent when… |
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| Reach for Studio when… | Ask the agent when… |
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| --- | --- |
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| You can point at the exact text or visual. | The story or message needs to change. |
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| A clip needs to move, trim, or split. | Several scenes need coordinated changes. |
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| Color, size, position, or timing needs a direct adjustment. | New media, research, narration, or source work is required. |
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| Color, size, position, or timing needs a direct nudge. | New media, research, narration, or source work is required. |
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| You want to compare and export versions. | You know the outcome but not the implementation. |
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You do not need to understand HTML, packages, schemas, or the rendering engine to create and review a video. Those details remain available in [Developers](/developers) when somebody is integrating or extending the framework.
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You never have to touch HTML, packages, or the rendering engine to make and review a video. Those live in [Developers](/developers) — for the people integrating or extending HyperFrames.
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## Choose your next step
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## Start here
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<CardGroup cols={2}>
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<Card title="Try it in the browser" icon="browser" href="https://www.hyperframes.dev/">
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Explore the Playground without beginning in a local project.
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</Card>
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The shortest path is to **make one**.
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<CardGroup cols={3}>
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<Card title="Make your first video" icon="play" href="/quickstart">
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Follow the shortest complete path from source material to export.
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Go from your own source material to a finished export. ~10 minutes.
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</Card>
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<Card title="Choose a workflow" icon="route" href="/workflows">
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Find the correct path for a product, idea, recording, PR, motion graphic, song, or presentation.
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<Card title="Try it in the browser" icon="browser" href="https://www.hyperframes.dev/">
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Explore and remix in the Playground — nothing to install.
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</Card>
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<Card title="Open an existing project" icon="palette" href="/studio">
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Learn how to review, edit, and export work that an agent or teammate already created.
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<Card title="I already have a project" icon="palette" href="/studio">
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Learn to review, edit, and export work an agent already built.
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</Card>
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</CardGroup>

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