This repository is not a published game repo. It is the source that publish.sh renders into a runtime game repo for a chosen engine and host agent.
prompts/runtime.md— the engine-agnostic runtime manifest textasset-gen/— the asset-generation skill (CLI tools + docs), the one skill every published repo carriesengines/babylon.md,engines/godot.md,engines/bevy.md— per-engine guides (stack, project sketch, capture recipe, silent-failure traps)publish.sh— renders a runtime repo with--engine {godot,bevy,babylon},--agent {claude,codex}scripts/— render helpers:render_dir.py(token substitution),generate_codex_metadata.py(Codexopenai.yaml)
- Do not create or maintain
.claude/skills/or.agents/skills/in this source repo. - Don't give obvious guidance. The agent is a highly capable LLM, and the deliverable (a recorded video, or a live URL the user watches) surfaces its own mistakes — so keep the guides to what the model can't infer or discover fast.
- When you change or remove a feature, describe the new state on its own terms. Name the new thing as if it were always the design.